Follow the epic hero, pick up the loot, and keep him alive! With his unique adventure style of running directly into the monsters, he'll need all the help he can get, as well as all the money. Super Loot Runner is an inventory management / endless runner / auto battler with retro sound and visuals.
Super Loot Runner 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年4月6日6 个月前发行
开发者Janky Pixel Games发行商Janky Pixel Games类型动作冒险独立
14成就—DLC
关于这款游戏
玩家数更新于 9月19日 02:21 UTC · 商店数据更新于 9月22日 22:40 UTC · 来源:SteamWebAPI
最低配置推荐配置系统11相同处理器11th Gen Intel(R) Core(TM) i7-11375H @ 3.3ghz相同显卡Intel Iris Xe Graphics相同内存16 GB RAM相同存储空间1 GB available space相同
关于 Super Loot Runner
As the hero's squire, you have two jobs: keep up with him, and pick up the loot. Also, change his clothes while he runs and keep feeding him potions or he'll die. So that's four jobs.
...
Also, manage all of his finances and make sure he doesn't actually run into an area that's too dangerous. Six jobs? That's six jobs.
While you're at it, upgrade your bag so you can hold more stuff, and your ability to more creatively stack the small items into the tiny spaces between the big things so you can run longer before needing to go back to town. That's how life goes!
Super Loot Runner is an endless runner / inventory management / clicker / auto-battler where you play as a plucky squire following a brave hero into dangers unknown and handling the loot.
Features
- Inventory management endless runner auto battler
- So many genres!
- Hundreds of levels
- Thousands of items
- With uncommon and rare upgrades!
- Light RPG elements:
- upgrade your bag size
- maximum size of item stacks
- level up
- Parallax side-scrolling levels
- Bright pixel art graphics from ansimuz and overboy
- Retro visuals and music
- Mouse-only gameplay
- Indie game dev: support indie development, and indie art! I'm a solo dev, and most of the art and sound in the game was purchased from content packs made by various artists; if this game does well, you'll support me and in turn I'll be able to continue to support other indie content creators.