Sell your soul! Test yourself in this difficult ragegame!SoulPactum is a brutal 2D platformer where every wrong jump ends in failure. Precise timing and patience are the keys to finally making it through the deadly levels. Are you up for the challenge?
SoulPactum 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测2 篇评测
50.0%2 user reviews
1 篇好评1 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年4月30日已登陆 Steam 1 年
开发者D. Pisti发行商D. Pisti类型冒险独立
10成就2DLC3659050
关于这款游戏
玩家数更新于 9月18日 17:39 UTC · 商店数据更新于 9月22日 08:14 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows XP/Vista/7 (32- or 64-bit)—处理器1.6 Ghz—显卡NVIDIA® GeForce 5+ ATI Radeon R300+—内存512 MB RAM—存储空间105 MB available space—
关于 SoulPactum
[ENG]
This is my first game that started as a school project, but I have always had a great desire to make games for people, so I would like to share a rudimentary version with you and then develop it further and further.
I think this game is a very difficult ragegame type game, it is not a coincidence that it is called SoulPactum. In the game I create almost impossible levels, there are no tricks or invisible traps, only difficulty. Timing and observing the movement of the traps on the level are very important. Currently, some traps are available with 3 ready-made levels. In the future, I would like to have co-op levels, leveled levels, more traps, abilities for different skins, endless levels, competition with other players, so I still have a lot of ideas and I'm trying to develop them according to time and knowledge.
I had to make the game with free resource packs because I did not have the budget or support to make unique textures/sounds.
I hope that as many people as possible will like my game and that you will help its development in a constructive way!
I am happy to accept all ideas and help.