Fight through Purgatory in a janky adventure where you and your friends are ethereally chained together. Wield chain magic, bully enemies with chain physics, and make terrible decisions in this game full of gratuitous amounts of jiggle physics. Built by a solo dev when mom wasn't home.
Soul Chained 在线人数与 Steam 图表
实时
在线人数1924 小时 -43.4%
24 小时峰值玩家24今日最高样本
30 天峰值玩家506平均 84
历史峰值玩家506自开始追踪以来
30 天游玩时长3.3万估算值
Steam 图表 · 30 天在线人数23 – 221
22112223
30 天前今天
24 小时-43.4%7 天-43.1%趋势▼ 下降
评测203 篇评测
70.4%Mostly Positive
143 篇好评60 篇差评
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年9月7日18 天前发行
开发者Andrew Nicolaou发行商Andrew Nicolaou类型动作冒险独立角色扮演
8成就—
关于这款游戏
玩家数更新于 9月24日 23:17 UTC · 商店数据更新于 9月22日 07:18 UTC · 来源:SteamWebAPI
Steam 功能Family SharingRemote Play TogetherSteam AchievementsSteam Cloud
辅助功能与音频Adjustable DifficultyPlayable without Timed InputStereo Sound
更多Gamepad Recommended
系统需求
最低配置推荐配置系统Windows 10 and above相同处理器Intel Core i5 4690AMD Ryzen 5 3600显卡Nvidia GeForce GTX 960 4GB or AMD EquivalentNvidia GeForce RTX 3060 or AMD Equivalent内存12 GB RAM16 GB RAM存储空间15 GB available space相同
关于 Soul Chained
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About the Game
Soul Chained is a solo dev passion project where you and your friends play (and fail) as fallen rival warlords whose souls have been chained together for all eternity.
Condemned to wander Purgatory, you must atone for your mortal sins while bound to the very people you once called enemies. The Soul Chain is the center of it all - be it combat, exploration, demise, or victory.
What you get:
- Yeet enemies (or friends) using chaotic chain-physics-based combat
- Chain Magic, Various Weaponry and Stat Progression
- Unique bosses and enemy encounters
- Go crazy with up to 4 players in Online Havoc Mode for maximum jank and chaos
- Bad Graphics & Equal Opportunity Jiggle Physics
- A Jank slider that does absolutely nothing, I promise
The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration.
Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game.
As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret, or an idea I probably came up with far too late at night.
Some will crush you. Others will throw you off ledges. All of them hit HARD.
Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group. You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one.
Are you a masochist? There's a single-player mode too.
Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.