"Like all psychic life, creativity also comes from the unconscious. If you identify with the creative process, you end up believing that you are the creator." Soglia is a game based entirely on sound. A dreamlike journey into our unconscious to discover where ideas are born.
Soglia 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测17 篇评测
82.4%Positive
14 篇好评3 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年1月11日9 个月前发行
开发者Jacopo Foschi发行商Jacopo Foschi类型免费开玩冒险独立
—成就1DLC
关于这款游戏
玩家数更新于 9月18日 23:15 UTC · 商店数据更新于 9月22日 21:18 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyPlayable without Timed InputStereo SoundSurround Sound
更多Gamepad Recommended
系统需求
最低配置推荐配置系统Windows 10 64-bit—处理器Intel i3-6100—显卡Intel HD 530—内存2 GB RAM—存储空间2 GB available space—
关于 Soglia
Soglia explores the connection between video games and musical composition, investigating how interactivity can become a creative tool for music through the gamification of sound. The project consists of a video game that is almost entirely sound-based, in which visual elements are reduced to a minimum and the experience is guided by listening and spatial orientation. The gameplay is based on exploration and sound collection, allowing the player to interact with and modify the acoustic environment in real time, which evolves like a dynamic and immersive composition.
Soglia attempts to describe the phenomenon of creativity and intuition that occurs within a dream. It seeks to answer a question: who is the one who creates and generates the idea? Is it us, or is it an “independent” creator that resides within our unconscious? In Soglia, the player embodies this creator and does everything possible to capture and organise the sound of the environment to generate the embryo of a composition.
The game is the result of a degree thesis in electronic music, so I understand that it can be difficult at times.
But don't give up, keep collecting Tags, try to understand the consistency between the sounds and collect Tags of the same type.
There are five types of tags and therefore five families of sounds:
- Artificial noises
- Natural noises
- Musical instruments
- Voice
- Digital universe
Once you have collected 3 of the same type, that “family” will be promoted and allow you to continue. Once you have done this three times, you will reach the end, which is a sum of the actions you have taken during the game: a composition created by you.