The goal of the game is to connect slimes and score as many points as possible. The game system is intuitive and easy to understand, and the game can be played in short or long periods depending on the goal, making it suitable for a wide range of play styles.
Slime Factory 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测3 篇评测
66.7%3 user reviews
2 篇好评1 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月3日8 个月前发行
开发者Socravinci(SoloDev)发行商Socravinci类型免费开玩独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 20:05 UTC · 商店数据更新于 9月22日 12:21 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10/11 (64-bit)相同处理器Intel Core i5-8265U or equivalentIntel Core i7-1165G7 or equivalent显卡Intel Iris Xe Graphics or equivalentNVIDIA GeForce GTX 1650 Ti or equivalent内存4 GB RAM8 GB RAM存储空间1 GB available space相同
关于 Slime Factory
About This Game
In this game, players bounce continuously generated slimes and control their movement to achieve the highest possible score. When two slimes of the same type come into contact, they merge and evolve into a higher-tier slime with a greater base score value. Because the number of times slimes can be generated is limited, careful management is essential. Players must aim to evolve slimes efficiently, using as few generations as possible to create higher-ranked slimes.
Scoring is not determined solely by slime evolution. Once a slime is dropped into a point zone, the final score is calculated based on the slime’s base score multiplied by the multiplier assigned to that specific zone. This means that even the same type of slime can result in vastly different final scores depending on where and when it is dropped. Proper timing and placement are therefore critical elements of high-scoring play.
Players are required to consider multiple factors simultaneously: how to bounce slimes efficiently, how to guide them into contact with identical slimes to trigger evolution, and when to intentionally drop them into high-multiplier zones. Since careless bouncing can waste valuable slime generations, strategic control and planning are vital. The challenge lies in balancing slime growth with scoring opportunities while minimizing unnecessary generation usage.
The game also incorporates mechanics inspired by crane games, introducing physics-based movement and a degree of unpredictability.
Slimes may bounce in unexpected ways depending on timing, angle, and momentum, forcing players to adapt their strategy in real time. Mastering this physics-driven behavior is key to controlling slime placement and maximizing score potential.
By combining thoughtful resource management, precise bouncing control, and well-timed scoring decisions, players can steadily improve their performance and aim for increasingly higher scores. Efficient play rewards foresight, adaptability, and a strong understanding of the game’s unique mechanics.
Key Features
- Slimes evolve into a higher-tier form with increased base score when two identical slimes come into contact
- Final score points vary depending on the score zone multiplier, even for the same type of slime
- Certain slimes are generated automatically, but the total number of generations is limited
- Includes crane game–like mechanics