You're a skeleton shopkeep who hires adventurers to collect loot for you after your untimely demise. Send adventurers into battle, sell what they find, and build up your town in this laid-back idle game!
Skeleseller 在线人数与 Steam 图表
实时
在线人数424 小时 -12.5%
24 小时峰值玩家6今日最高样本
30 天峰值玩家20平均 7
历史峰值玩家357自开始追踪以来
30 天游玩时长4830估算值
Steam 图表 · 30 天在线人数1 – 24
24131
30 天前今天
24 小时-12.5%7 天+73.3%趋势▼ 下降
评测425 篇评测
91.5%
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月17日6 个月前发行
开发者Xtonomous发行商Xtonomous类型策略独立模拟休闲
26成就—
关于这款游戏
玩家数更新于 9月25日 09:34 UTC · 商店数据更新于 9月22日 07:41 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortPlayable without Timed InputSave Anytime
更多Adjustable Text Size
系统需求
最低配置推荐配置系统Windows 10 64-bit or later—处理器x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU—内存1 GB RAM—存储空间350 MB available space—
关于 Skeleseller
Story
Your dream was to be an adventurer. You were out questing one day when you encountered a poisonous snake. You won the fight handily, but the poison started wearing you down. You headed to the nearest town, but with no antidote actually there for sale, you died.
You come back as a skeleton. You decide that your fate should never beset another adventurer. Unfortunately, with your adventuring career behind you, you need to recruit others to gather loot for you. Hire adventurers, send them into battle, acquire loot, and SELL, SELL, SELL! 💸 Use the gold you get to upgrade your town and adventurers.
Gameplay
Skeleseller is laid-back and casual:
- There's nothing to rush you in the game, so take things at your own pace.
- Experiment! You can change adventurer skills for free.
Skeleseller also bucks the trends of traditional idle games:
- Finite gameplay: you won't be waiting for hours or days to unlock the next big upgrade! The demo contains ~20-30 minutes of gameplay. The full game has ~5 hours for Story Mode and another ~5 hours for an extra mode that you can unlock. 🤫
- No scientific notation needed—numbers stay within the realm of human understandability.
- No systems just for the sake of them: prestige/ascensions, experience points, and equipment are eschewed in favor of mechanics crafted for Skeleseller's design philosophy: keep the game fun and casual.
While most of the game is automated, you'll perform high-level actions like:
- Hiring adventurers, forming parties with them, and choosing where they'll battle
- Leveling up adventurers and choosing their skills
- Prioritizing how you want to develop and upgrade your town
- Helping out occasionally—stock shops or harvest crops manually to speed things up