THE JOB INTERVIEW FROM HELL. Chelsea enters a nearly abandoned office building for an interview and gets trapped inside with a serial killer. Explore, solve item-based puzzles, hide when he gets close, and escape. A short 90s-style survival horror with fixed cameras, tank controls and no combat.
SHOCKFACE 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测12 篇评测
91.7%Positive
11 篇好评1 篇差评
推荐数—评分
媒体
13 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年9月17日7 天前发行
开发者adrenak, approximi发行商adrenak类型动作冒险独立
10成就—DLC
关于这款游戏
玩家数更新于 9月19日 04:10 UTC · 商店数据更新于 9月22日 08:42 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10相同处理器Intel Core i5 CPU @ 2.4GHz相同显卡Intel Iris XENVIDIA GeForce GTX 770内存4 GB RAM8 GB RAM存储空间1 GB available space相同
关于 SHOCKFACE
THE JOB INTERVIEW FROM HELL
When Chelsea lands an interview inside a mostly abandoned commercial building, she ignores the warning signs.
Sealed floors. Dead elevators. Strange noises. A suspicious security guard.
A 90s SLASHER THAT YOU CAN PLAY
Meet strangers: suspicious, charming and friendly.
Piece together the story as an ordinary job interview turns into death trap.
SHOCKFACE is a short, focused slasher horror experience featuring:
- Fixed camera perspectives
- Classic tank controls
- Exploration and environmental puzzles
- Stealth and hiding
- No combat
- A story inspired by 90s slasher movies
- Late-PS2-era visuals
- Around 90 minutes for a typical first playthrough, designed as a single-sitting experience
GET OUT
After she regains consciousness in the parking garage, she discovers something worse: Someone doesn't want her to leave.
Explore the building floor by floor. Search offices, basements and hidden rooms with dark secrets.
But remember.
You're not alone. And someone here knows the place a lot better than you.
RUN FOR YOUR LIFE. OR BETTER, STAY HIDDEN.
When he is nearby, listen.
Learn the building. Find places to hide. Watch his routes. Wait for your opportunity. Then move.
There is no combat.
Getting caught isn't a fight you can win.
SOLVE YOUR WAY THROUGH
Tools. Keys. Letters. Puzzles. And clues hidden in plain sight.
A correct step can unlock a new path. A wrong one can prove deadly.
There's more than what meets the eye.