Two juniors, ten dollars and a brilliant plan. Hire developers, ship absurd releases and race to hype if you can, while every rival plans in secret at the same time, lays traps and fights you for the same seats. A card game about IT startups for 2–6 players.
Shhh, IT! 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年10月17 天前发行
开发者dalerank发行商dalerank类型策略独立休闲
—成就1DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月11日 05:15 UTC · 来源:SteamWebAPI
辅助功能与音频Mouse Only OptionPlayable without Timed InputSave AnytimeStereo Sound
更多Touch Only Option
系统需求
最低配置推荐配置系统Windows 10 64-bit—处理器Dual-core 2 GHz—显卡Any GPU with DirectX 11 support—内存1 GB RAM—存储空间200 MB available space—
关于 Shhh, IT!
Nine startups out of ten die in their first year. Nonsense!
If you have two juniors, ten dollars and a brilliant plan, you have everything you need. Well, almost everything...
Hire developers, ship releases and take on contract work so there's money for more releases. Every release brings hype. Whoever reaches 20 hype first wins.
The catch: everyone moves at once and in secret. You never know where your rivals will send their people but crowd always costs more.
How a day goes
- Planning. Everyone secretly sends their developers to four zones: Hire, Release, R&D and Outsource and may lay one trap.
- Reveal. Zones open one after another. A seat costs a dollar for every rival who got there before you.
- Actions. Hire a senior, ship “Blockchain Toaster”, dig up new cards in R&D or earn some money on someone else's project.
- Count. Reach 20 hype and lead everyone — you win. Otherwise it's back to work tomorrow.
What's inside
- 64 releases from “Wi-Fi Kettle” to “AGI in Two Weeks”, including six killer features, especially evil cards everyone gets once per game.
- 8 traps to lay for your rivals: the “All-Day Call” in Outsource leaves their people working for free.
- 24 trends that change the rules for everyone mid-game: an IPO raises the bar, a crypto winter makes releases cheaper.
- Developers with character: juniors, middles and seniors with traits like “Freelancer”, “Afraid of Prod” or “Cinder”, plus AI developers who work weekends but eat a dollar a day.
- Friday deploys are allowed. Every one of them leaves you a face-down incident that blows up on a random day next week. Prod may go down. Or you may get away with it.
Play your way
- Online with 2–6 players: open rooms or private ones with a code, and bots take the empty seats.
- Against bots of four levels, from the cautious Coward to Gil Bates, the boss who sees every card and cheats shamelessly.
- Hotseat for several people on one screen.
- Tutorial that walks you through your first two days.
A game takes about 20 in-game days, 10–15 minutes for session. 25 rare achievements.
常见问题
Steam 目前未列出 Shhh, IT! 的价格。
Shhh, IT! 尚未发行。计划发行日期:2026年10月。
最低配置:Windows 10 64-bit, Dual-core 2 GHz, Any GPU with DirectX 11 support, 1 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。