A turn-based stealth roguelike with classic ASCII graphics where light and shadow decide who lives. Slip through procedurally generated dungeons as a thief who strikes from the dark for triple damage, dodges torch-carrying guards, and loots a manor heist — or dies in the light..
Shadowlight 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测5 篇评测
100.0%5 user reviews
5 篇好评0 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年9月11日13 天前发行
开发者Unangwata发行商Rogue类型策略冒险独立角色扮演
—成就—
关于这款游戏
玩家数更新于 9月19日 08:20 UTC · 商店数据更新于 9月22日 11:41 UTC · 来源:SteamWebAPI
最低配置推荐配置系统OS Version: Windows 10 (or any OS running a modern browser: Chrome, Edge, Firefox, Safari)Windows 11 (or any OS with an up-to-date Chromium browser)处理器Any dual-core CPU, 1.6 GHz+Quad-core CPU, 2.0 GHz+显卡Any GPU with WebGL support; integrated graphics fineDedicated GPU (for smoother rendering of larger cave maps)内存2 GB RAM4 MB RAM存储空间50 MB available space100 MB available space
关于 Shadowlight
The game is difficult, so play smart.
SHADOWLIGHT is a stealth-focused ASCII roguelike where light and shadow are the only things between you and the blade at your back.
You are a thief. You came for gold, but the dungeon has other plans. Every torch a guard carries is a spotlight you must slip past; every patch of darkness is a doorway to strike from. You are not a warrior — in a fair fight you die. So never fight fair.
The core loop: stay in shadow, stalk the torch-bearers, and strike from the dark for triple damage. The moment you step into light, every monster that can see you comes for your throat.
Key Features
- Stealth as survival. You're invisible in shadow and exposed in light. Backstabs deal ×3 damage — but only when your target hasn't seen you coming.
- Turn-based, grid-based combat. Every move is a decision. Move with the numeric keypad (9 directions), wait to let the dark come to you, or close a door to cut the torchlight.
- Procedurally generated depths. No two runs are the same. Descend through dungeons, a green-lit temple, a torchlit manor heist, and deep crystal caves — each with its own palette, monsters, and light rules.
- Light is a weapon and a curse. Monsters and wall torches project real light with distance falloff. Close a door, snuff a torch-bearer, or shout to drag guards into the dark — or the light.
- A heist with consequences. Slip into a manor on the hill, dodge torch-carrying guards on patrol routes, lift a locked box, and escape unseen. Get spotted and you flee empty-handed.
- Shadowmeld, Shadowsight, Shout. Meld into shadow to vanish, see through monster stealth, or bellow to draw foes — and their light — toward the sound.
- Riposte. Drop into a parry stance; turn the next blow aside and answer with a doubled strike.
- Monster abilities that fight back. Shadelings melt into shadow; the High Priest locks your limbs with Paralyze. Learn their tells or die to them.
- Crafting from the dark. Every 50 kills yields materials to forge healing potions, smoke bombs, and trap kits — at a workbench, when no enemy is watching.
- Atmospheric ASCII rendering. Filled-tile walls, scrolling camera, and a banded warm palette that makes the dungeon feel alive — and the dark feel absolute.
In Shadowlight, the dark is not empty. It's where you live.
If you never played this kind of game before, here is what classic roguelike is:
@ represents your character.
You move around dungeon using numeric keyboard (1-9), which is arrows with corresponding direction + diagonal movement.
Moving into occupied tile makes your character attack. Monsters are represented with symbols (O is an orc).
1 move is 1 turn, you move then monsters.
最低配置:OS Version: Windows 10 (or any OS running a modern browser: Chrome, Edge, Firefox, Safari), Any dual-core CPU, 1.6 GHz+, Any GPU with WebGL support; integrated graphics fine, 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。