After their grandfather’s passing, Bell and Mark inherit the burden he left behind as the spirits he once sealed begin to break free. With the help of Banana, a Tani spirit and his old friend, they must help people, search for enchanted blades, and face dangerous spirits like Isacus.
Shadow Saw Us 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
100.0%1 user reviews
1 篇好评0 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月29日4 个月前发行
开发者Sawie Noowie发行商Sawie Noowie类型动作冒险独立休闲抢先体验
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关于这款游戏
玩家数更新于 9月19日 04:11 UTC · 商店数据更新于 9月22日 22:26 UTC · 来源:SteamWebAPI
Shadow Saw Us is a game that gives you the freedom to explore its world freely. You are not required to complete the main quests before doing side quests. Meeting new people and exploring different areas are at the heart of the game’s world.
A world where things visibly change—whether from the passage of time, the actions of certain characters, or even your own choices. These factors can alter parts of the game world in noticeable ways. For example, if you gain popularity from working at a maid café, you might start to hear people talking about you.
The heart of the main quests lies in combat and choice. As the story unfolds, you will face decisions that shape your path—ranging from strategic choices to narrative-driven ones.
Strategic choices give you the opportunity to decide what approach or tactics you will use to deal with the challenges in front of you.
Narrative choices allow you to shape the story itself, and they will definitely have consequences in the future.
Time / A World That Changes Based on Your Actions
- Day and night cycle
- Shops that open and close depending on the time
- Your past actions leave visible consequences, making the world feel reactive and alive
- Certain events only occur during specific times of the day
NPCs
- Reputation from certain quests affects how people in Siam Circle treat and interact with you
- Tons of random dialogue interactions
Activities
- Part-time jobs
- Fishing
- Various mini-games for entertainment
Other Features
- Choices that impact the story
- Combat system
- Parrying mechanics
- Enemies that require different strategies to deal with