Raid bosses for one to four players. Pick a class, learn each boss's mechanics, dodge the telegraphs and bring it down together, with bots in any empty slot. Under the ice of Jupiter's moon Europa sleep the Shades, and every one of them is a fight built for four.
Shades of Europa 在线人数与 Steam 图表
实时
在线人数—24 小时 —
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30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者sirix发行商sirix类型动作独立抢先体验
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月9日 09:15 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed Input
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系统需求
最低配置推荐配置系统Windows 10 64-bitWindows 10 or 11 64-bit处理器dual-core, 2.5 GHzquad-core, 3 GHz显卡DirectX 12 or Vulkan card, e.g. GeForce GTX 750, Radeon R7 260, Intel UHD 620GeForce GTX 1050 or Radeon RX 560内存4 GB RAM8 GB RAM存储空间500 MB available space相同
关于 Shades of Europa
Shades of Europa is just the boss fights.
You and up to three friends play the Ignis, flame spirits sent down through the ice of Jupiter's moon Europa. Under the ice sleep the Shades, and their ruins are the arenas. Every fight is a raid boss tuned for four players, with its own tells, adds and phases. Learn them, call them out and kill it. Or wipe and go again.
I made the first version of this as Boss Battles, a Dota 2 custom game for my mates and me, because the boss fights were the part of raiding we liked best. The biggest influence is Impossible Bosses, the Warcraft III custom map.
What's in it
- Five bosses so far: a beast tamer with a bear, a bird of prey and a pack of boars; a lumber machine sawing through a forest that a druid keeps regrowing; a bomb-maker and his minefield; a gyrocopter strafing the arena from above; and a clockwork engineer with furnaces and turrets. More are designed and coming during Early Access.
- Four classes. An Ice Mage who builds Shatter and spends it on burst. A Fire Mage whose beam grows stronger the longer it stays on target. A Paladin with party auras and a split heal. A Ranger whose arrows hit harder the farther they fly. A Rogue built on bleeds.
- Bots take any slot without a human. Learn a fight with three bots, then bring your friends for the kill. The boss never changes with the number of players.
- Every big hit is marked on the floor before it lands. Most deaths are a mechanic you saw coming.
- Switch class between fights on the class pads, and practise your rotation on the target dummy while you wait for the others.
- Online co-op over Steam with friend invites. No dedicated servers: the game runs in lockstep on everyone's machine.
About the art and sound
The art, sound effects and voicelines are AI generated. Read more about AI usage here: