Sewer Crawler is a single-player roguelike auto-battler made by a single developer. Crawl through dangerous sewers, assemble an unstoppable army, discover powerful artifacts, and master deep team synergies in tactical auto-battles. Every system, unit, and asset was handcrafted from scratch.
Sewer Crawler 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测10 篇评测
100.0%Positive
10 篇好评0 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年9月7日18 天前发行
开发者Gromi Momi发行商Gromi Momi类型策略冒险独立
17成就—DLC
关于这款游戏
玩家数更新于 9月19日 06:54 UTC · 商店数据更新于 9月22日 10:16 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10—处理器Dual Core Processor—显卡Something that can display a sewer!—内存4 GB RAM—存储空间100 MB available space—
关于 Sewer Crawler
Sewer Crawler blends tactical autobattler strategy with roguelike 3D dungeon crawling. Scavenge for resources, collect Souls, and draft a synergystic team from whatever the sewers throw at you.
EXPLORE THE SEWERS
Navigate randomly generated sewer networks. Exploration isn't just a path to the next fight! Collect resources like Gold or Keys, find special Rooms to gain mighty Artifacts, and reach the top of the 7 Stages!
BUILD & DRAFT YOUR TEAM
Spend collected Souls to recruit and upgrade units. Mix and match unique abilities, stats, and traits to build high-synergy compositions … or improvise the best build possible from a bad set of options.
CLASSICAL AUTOBATTLE COMBAT
Position your units and use mighty Potions on an 8×8 grid before the fight begins. Once combat starts, fighting is entirely automatic! Watch the consequences of your actions unfold while your chosen Units fight tooth and nail!
PLAY AGAIN AND AGAIN
Try out countless different possible Team Synergies! Complete challenging Achievements to unlock even more Units, Traits, or Items! Master everything to unlock the BRUTAL Mode, where the difficulty gets turned up to eleven and every decision can make or break the run!
HANDCRAFTED BY A SINGLE DEVELOPER
Sewer Crawler was created entirely by one person over five months as the practical portion of a Master’s thesis.
- Zero Generative AI
- Zero External/Store Assets
Every line of code, 3D model, sprite, and sound effect was created or recorded from scratch by a single developer.