Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items, construct gear, level up, improve your ship, assemble a fleet, engage in combat, and take on the void.
Sector Space 在线人数与 Steam 图表
实时
在线人数924 小时 +4.3%
24 小时峰值玩家18今日最高样本
30 天峰值玩家31平均 16
历史峰值玩家128自开始追踪以来
30 天游玩时长1.1万估算值
Steam 图表 · 30 天在线人数9 – 27
27189
30 天前今天
24 小时+4.3%7 天+0.1%趋势持平
评测147 篇评测
93.9%
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年11月27日10 个月前发行
开发者Robin M. Farrell发行商Outer Vision Games类型动作冒险独立模拟角色扮演抢先体验
关于这款游戏
玩家数更新于 9月24日 08:54 UTC · 商店数据更新于 9月22日 07:31 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsKeyboard Only OptionMouse Only OptionPlayable without Timed Input
更多Adjustable Text Size
系统需求
最低配置推荐配置系统Windows 7Windows 8.1, 10, 11处理器Intel Core i3-7300, AMD Athlon PRO 200GEIntel Core i7-7700, AMD Ryzen 7-1700显卡GeForce GT 740, Intel UHD Graphics 750, ATI Radeon HD 4670GeForce GTX 960, ATI Radeon HD 5970内存2048 MB RAM相同存储空间512 MB available space相同
关于 Sector Space
Sector Space is a cozy top-down single player space sandbox with retro graphics. The game takes place in a procedurally generated world with a seamless travel system. Each world represents a single galaxy in the void with hundreds of star systems and points of interest for the player to visit.
Characters pilot their own ship and depending on the chosen character class (profession) may have up to 6 fleet ships. As the character levels up they may select various secondary skills to further specialize and improve their ship. Skills are automatically passed onto your fleet ships but at a reduction proportional to their level. The primary means of upgrading and progressing is through selection of gear and ships of increasing tier level. The game contains hundreds of items which may have modifiers applied enhancing their function.
The character's ship and fleet can be moved between world files allowing you to generate different "galaxies" to explore. Most resources are renewable so typically you only need to play on one world. Some locations are unique and present in all generated galaxy although their position may change.
A world (galaxy) is divided up into a grid with each cell being a "sector". Characters can move from sector to sector continuously or take advantage of jump drives, jump gates, and wormholes to move larger distances. A sector can be an entire asteroid field, star system, nebula etc. There are combat areas and anomalous regions with more challenging enemies and better item drops. The character may be visited by NPC or ambushed in a random encounter while they move through dangerous regions of space. Make use of NPC stations and resources to progress, additionally characters may deploy their own stations and fortify the area with drones to protect against hostile invaders.
The typical game loop consists of levelling and acquiring gear through combat or gathering resources and crafting items which will also grant experience towards levelling up. Players can mine asteroids, refining the ore into pure elements and then craft components which are used in the construction of items and ships. Additional resources may be extracted from planets and colonies. Item's can vary in price by region and fluctuate over time which can make trading between stations a viable source of credits.