This is a deck-building roguelike game with rich Chinese cultural elements. The player takes on the role of a Taoist who accidentally enters the Sealing Tower and becomes trapped. By defeating monsters, you earn random cards and build a powerful deck to overcome all enemies and escape.
Sealing Tower 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
100.0%1 user reviews
1 篇好评0 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年8月15日已登陆 Steam 1 年
开发者ChenMu发行商ChenMu类型策略休闲
9成就—DLC3873470
关于这款游戏
玩家数更新于 9月18日 19:52 UTC · 商店数据更新于 9月22日 11:28 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
系统需求
最低配置推荐配置系统Windows 7 / 8 / 10 / 11 (64-bit)—处理器Core i5—显卡Intel HD Graphics 4000—内存4 GB RAM—存储空间800 MB available space—
关于 Sealing Tower
This is a deck-building rogue-like game inspired by Slay the Spire. The player takes on the role of a Taoist who accidentally enters a forbidden place—Sealing Tower—and becomes possessed by the spirit of a demonic sword, thus trapped inside. To escape, the player must defeat the monsters within the tower, acquiring new cards to build a unique deck along the way.
Building on the foundations of traditional card-based rogue-likes, I have redesigned core systems including the card distribution mechanism, map structure, and progression system. Players will need to adopt entirely new deck-building strategies, offering them a fresh gameplay experience.
To ultimately escape the Sealing Tower, players must navigate through a series of maze-like maps. Along this journey, they will not only engage in battles but also encounter randomized events involving neutral creatures, gradually piecing together the backstory through fragmented narrative elements.
Yin-Yang Mechanic
The game introduces Yin and Yang, a traditional Chinese philosophical concept, as one of its core gameplay systems.
Specifically, players have a Yin-Yang bar (as shown in the diagram) that indicates their current Yin-Yang value and status.
When players use cards or take damage from enemies, they gain corresponding Yin or Yang values. Once the ratio reaches 70:30, players enter either the "Silence" (Yin-dominant) or "Violence" (Yang-dominant) state, receiving bonus healing and increased damage.
However, players must be cautious not to let their Yin-Yang values become too imbalanced—doing so results in instant death. This mechanic reflects the Daoist principle of maintaining harmony between Yin and Yang.
Yin and Yang also influence damage types, with interactions like minor effects or counters.