SCP - Containment Breach Revival is an In-Development remake of SCP - Containment Breach, aiming to be a mostly faithful recreation with additional creative liberties taken. Step into the shoes of D-9341 once again and see what's new, what's changed, and what's to come.
SCP - Containment Breach Revival 在线人数与 Steam 图表
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玩家数更新于 — · 商店数据更新于 9月23日 02:08 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
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系统需求
最低配置推荐配置系统Windows 10Windows 11处理器—AMD Ryzen 7 3700X 8-Core Processor显卡—NVIDIA GeForce RTX 3060内存—16 GB RAM存储空间5 GB available space6 GB available space
关于 SCP - Containment Breach Revival
SCP - Containment Breach Revival is a remake of the original SCP - Containment Breach made in the Unity Engine via HDRP technology to assist in improving the overall graphics and lighting as well as allow for expanding on the original game in ways the Blitz3D engine wouldn't allow it.
The events of the game take place in a containment site of The SCP Foundation, a secret organization dedicated to containing and researching anomalous artifacts and entities that threaten the normality of the world. You're thrown into the boots of a Class-D test subject, one of the Foundation's disposable human guinea pigs.
Not long after receiving your first assignment, the facility undergoes a massive containment breach, leaving you alone in the darkness with the escaped entities roaming around the facility. Your goal is to make it out alive, uncover what happened, possibly assist in fixing the situation, or die trying.
FEATURES
- Updated Graphics - Various surfaces have received makeovers to make them look nicer. Lighting is also cool.
- Procedurally Generated Environments - No playthrough will be the same unless you set it so.
- Inventory Management - Find keycards, documents, tools, and the unthinkable to assist you in escaping.
- Enemy Variety - Encounter various hostile creatures and people that are dealt with differently from each other.
- Customizable Gameplay - Pick your preferred minor adjustments such as HUD style, soundtrack, etc.
- A Focus on Horror - Designed in attempt to be scarier.
- More Immersion to be implemented - Plans to add events beyond what you can see.