Guide Sandy, a charming ragdoll, through a giant world of toys in this atmospheric puzzle-adventure. Navigate the perils of a cluttered children room, solve intricate physics-based puzzles, and collect lost buttons to help Sandy find her way back to the safety of her dollhouse.
Sandy 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测10 篇评测
70.0%Mostly Positive
7 篇好评3 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月2日8 个月前发行
开发者Luca Alberti, Alex Dei Cont, Angelica Fei, Nicolò Martello, Marco Pignataro, Debora Oliviero, Pedro Rojo, Alessandro Balbi发行商BigRock类型免费开玩冒险
—成就—DLC
关于这款游戏
玩家数更新于 9月18日 23:55 UTC · 商店数据更新于 9月22日 22:28 UTC · 来源:SteamWebAPI
最低配置推荐配置系统11 Pro 64bit—处理器AMD Rizen 9 5900x—显卡RTX 4070 Super—内存32 GB RAM—存储空间1140 MB available space—
关于 Sandy
Welcome to the World of Sandy
A whimsical puzzle-adventure created by the talented students of the BigRock Videogame Course.
In a world where the floor is a vast frontier and everyday toys become towering obstacles, you must guide Sandy, an adorable ragdoll, on a heartwarming quest to find her way back to the safety of her dollhouse.
The Journey Home
The children room may look cozy by day, but for a small doll like Sandy, it’s a labyrinth filled with wonder and peril. To reach her sanctuary, Sandy must navigate through forgotten building blocks, tangled yarn, and dusty corners. Along the way, she’ll need to collect precious buttons—the keepsakes that hold her stuffing and her memories together.
Key Features
- Intricate Puzzles: Use your wits to interact with the environment. Move blocks, solve clues, and bridge the gaps between furniture.
- Dangerous Toys: Not every toy is a friend. Avoid the traps and the unpredictable hazards lurking in the shadows of the playroom.
- Heartfelt Atmosphere: A charming story about resilience, told through a beautiful, tactile art style that makes you feel the texture of the fabric and the warmth of the room, entirely crafted by the students of the Master in Videogame at BigRock as graduation thesis.