S.A.F.E is a co-op survival horror game where you and your friends must go into procedurally generated castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels.
S.A.F.E 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测3 篇评测
66.7%3 user reviews
2 篇好评1 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年3月2日7 个月前发行
开发者Frozen Tear Studio发行商Frozen Tear Studio类型独立
—成就—DLC4154010App ID
关于这款游戏
玩家数更新于 9月18日 22:46 UTC · 商店数据更新于 9月22日 10:04 UTC · 来源:SteamWebAPI
S.A.F.E is a co-op survival horror game where you and your friends must go into mysterious castles and dungeons to find junk to throw in the grinder. The game includes many different maps and tons of monsters to keep you and your friends on your heels. It also features an inventory system that encourages players to try different items.
Maps and Monsters: This game revolves around the vast amount of monsters and maps. In fact, it has over 15 monsters and now has 3 maps. The monsters all have unique models and AI to make every one a different experience. Each map will have different layouts and materials, ensuring each round of the game feels fresh.
Game Flow: The game will be played in rounds. In between each round you and your friends get to take a second to breathe and select the next map. Each round you will have a quota of souls that must be put in the grinder for the monster. If you are successful you move on! If unsuccessful...well, you'll figure it out.
Items and Store: You will have 3 inventory slots in which you can hold anything!(other than junk) You will find these items scattered throughout the map. Beware of your essence bar, as it is your stamina and your only way to get better items. The only way to get more essence is to kill monsters with items gathered from the map.
Customization: Each player will get to select helmet and tank color before each game. Admittedly this is mainly so that you can tell each other apart.
Warning: Multiplayer will be in beta at the launch of the game due to my inability to get it working 100%.