‘Ruin Adventurer’ is an automation game with survival and programming elements. Use your robots to ensure your survival, automate resource gathering, and ultimately escape the ruins.
Ruin Adventurer 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
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游戏详情
关于这款游戏
游戏
发行日期2026年6月2日4 个月前发行
开发者Finnchen123发行商Finnchen123类型策略独立模拟抢先体验
—成就—
关于这款游戏
玩家数更新于 9月19日 04:20 UTC · 商店数据更新于 9月22日 10:44 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10/11相同处理器Dual-core 2.0 GHzQuad-core 2.5 GHz+显卡1 GB VRAMGTX 1050 / RX 560 / Intel Iris Xe or better内存4 GB RAM8 GB RAM存储空间500 MB available space1 GB available space
关于 Ruin Adventurer
========= SUMMARY =========
‘Ruin Adventurer’ is an automation game with survival and programming elements. Use your robots to ensure your survival, automate resource gathering, and ultimately escape the ruins.
========= DISCLAIMER =========
This game was developed by a single developer as part of a final-year project for a higher school leaving certificate (Swiss education system, Higher Technical College). The aim of this project was to develop a video game and market it on Steam. The game is currently just about ready for an Early Access release and will be significantly expanded over the coming months.
========= GAMECONTENT =========
The current version of the game includes the following features/mechanics:
- A procedurally generated map with 10 levels, each measuring 20x20 tiles. The map is modelled on an abandoned ruin or labyrinth.
- Randomly distributed resources of various types
- Survival mechanics involving hunger, thirst and energy, which must be maintained by mining resources
- Programming mechanics for robots, which are the only way to interact with the game world
- Research and progression systems that utilise the automated resources and items crafted from them
- Save and load mechanics for a game state and unlimited user-created scripts
- Infinite resources (provided the in-game price is paid) (Disclaimer: No real money, microtransactions, in-game currency or similar)
The game state is hardcore – there is only one life. If you fail to meet the survival mechanics, the save file is lost and you must start again.
You are provided with a robot at the start. Use this robot and the game’s own programming logic to ensure your survival and make progress. Expand your robot fleet and optimise your scripts to make better progress.
========= STORY =========
You play an adventurer who is exploring an unexplored cave and has an accident. Fortunately, you were rescued by the little robot ‘Bob’, who brought you to B.O.B. To get back home, you must now explore the ruins and unlock the lowest level. But what was this ruin for? What purpose did it serve? All these questions will only be answered through exploration. (Disclaimer: The relevant stories will be released in Q4 2026)
========= ROADMAP =========
- Q3 2026
- Improved user guidance
- Tutorial overhaul
- Enhance user interface
- Improve options menu (particularly regarding accessibility)
- Add more/better sounds
- Q4 2026
- More content (items, research)
- Buildings
- Decorations & stories
- Q1 2027
- Creation of additional video and image assets
- Enemies
- Difficulty levels
- Q2 2027
- More content
- Implementation of customisation options for the player
- Q3 2027 – Full release
- Polishing and refinement of all systems
- Voice acting for B.O.B.
- Language support: German, French, Italian and Spanish