A pvp arena shooter featuring roguelike progressions within a match! Pick a class and jump into a chaotic fight! Combine skills and abilities for (stonk) synergies Combo, snipe, assassinate, troll, throw people off a cliff, give handicap, do whatever you want to have fun!
Roguebots Arena 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测16 篇评测
81.3%Positive
13 篇好评3 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年6月16日已登陆 Steam 1 年
开发者Beecat Studio发行商Beecat Studio类型动作免费开玩独立休闲抢先体验
—成就
关于这款游戏
玩家数更新于 9月18日 15:10 UTC · 商店数据更新于 9月22日 20:29 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows7 (not sure)Windows 11 (I'm using)处理器what is a processor?—显卡Nvidia GeForce GTX 660 (I don't really know)Nvidia GeForce GTX 1060内存8 GB RAM16 GB RAM存储空间3 GB available space4 MB available space
关于 Roguebots Arena
a FPS inclined towards projectile gameplays and higher TTK for a rather casual experience
At the start of game and each round, you will get an upgrade
the upgrades are mostly random, and combining some of them could give great effects
Features:
12 different classes, with different builds within a class defining how you play (or not, you can play as a face sniper against your cards)
various interactable map objects in different maps
fun game modes (planned, currently on survival and ffa)
>300 cards, and expanding as I add more new classes (and perhaps will rework older ones in future)
replayability, with other player's playtstyles, different maps and modes, classes and builds in measure
Handicap (pro-meter):
adjusted in the settings, you can use it to increase the damage you take (for some class reduce the damage you deal) to give players with worse skill a better fighting chance!
and a closer match will be more exciting!
(and turn it back once others get their hands on some broken upgrade combos)
Used to balance out the skill difference between players
Contents:
12 classes by the de
7 maps
7 game modes, from traditional FFA/TDM to infection, .io and boss fights
after relase will have more and constant updates for new classes, maps, modes
bug fixes it doesn't take a genius to predict there's going to be bugs
god bless my game
Customizable match settings
Recommended rounds: 10 * 60s
Increase the max round number to create some lategame monster builds!
or decrease it to make players make do of what they're given for a more roguelike experience