RGB: Execution is a fast-paced action game, set in a post-apocalyptic future where Generative AI has taken over a dead world. Each Boss is its own puzzle to solve. [RESTART] one last time to uncover the cyclical mystery spanning decades that led to humanity’s second extinction.
RGB: EXECUTION 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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发行日期—发行日期未公布
开发者Purechito发行商Purechito类型动作独立
—成就2DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:17 UTC · 来源:SteamWebAPI
On September 9, 2012, an Altair unit is manually reactivated by an unknown entity. 7,305 days have passed since its last record. The state of the world is unknown. Your task remains unchanged: return to the ocean, and kill Vega.
RGB: Execution is a 2D pixel action game focused mostly on boss encounters, a tactical boss-rush. Heavily narrative-driven, inspired by “unique bosses” experiences such as Shadow of the Colossus. Each boss is a self-contained challenge, demanding a different commitment from the player—both mechanically and mentally—to uncover how it can be defeated.
Every encounter blends action and problem-solving. Observation, timing, and experimentation are just as important as precision and reflexes.
Explore a dead world where the only remaining trace of civilization is the internet still active; complete your mission to return to the ocean, and finish what you started.
Slash, parry, dash—and think.
" Fiction and the internet—two faces of the same coin.
Does a fictional persona represent a reflection of the self, or merely a façade?
What do you want it to be, Altair? "