The year is 2050. You're failing History and P.E. — so your teacher drops you into an AI simulation of the past. Chase down real historical figures, study who they truly were, and decide who history keeps. A cute catch-and-judge game with the soul of an ethics class.
Rewritten: Chasing History 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者DRACONERO发行商DRACONERO SRL类型策略冒险独立模拟休闲
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:48 UTC · 来源:SteamWebAPI
You decide who history keeps.
The year is 2050. You're a teenager flunking two subjects at once — History and P.E. Your teacher's solution? Drop you into an ultra-realistic AI simulation of the past, where the only way to pass is to run, catch, and judge the people who shaped the world.
TWO SUBJECTS, ONE CHASE
Every map grades you on two report cards at once:
• P.E. — how many marked figures you physically chase down and catch.
• History — whether you catch the RIGHT ones. Pull a net-negative figure out of the timeline and the simulated world heals; remove a pillar and it crumbles.
HISTORY THAT PUSHES BACK
The people you meet are real — Caesar, Cleopatra, Cicero, Socrates, Pericles — tangled in a living web of cause and effect. Remove Crassus and Caesar's rise falters. Remove Cicero and the Renaissance loses a voice. There are no heroes and villains, only trade-offs — and over-correcting the past costs as much as leaving it alone.
READ BEFORE YOU JUDGE
Open the in-game Codex and read a rich, illustrated biography of every figure before you decide their fate — a real history encyclopedia hiding inside a chase game.
A TOYBOX OF GADGETS
You're inside a simulation, so you don't fight — you hack it. Dash, freeze time, scan through walls, throw bubble-traps, drop decoys, lasso your targets. Abilities are scattered across each map, Quake-style.
CUTE ON THE SURFACE, SERIOUS UNDERNEATH
A bright, storybook world any kid can enjoy — carrying questions that don't have easy answers.
FEATURES
• Catch-and-judge gameplay across historical eras (Rome, Athens — more to come)
• A counterfactual grading system where your choices ripple through a causal network
• Real historical figures with full illustrated Codex entries
• Four difficulty modes — from a relaxed sandbox to a merciless run
• Build your own maps in Custom Game