A time machine. A war. A leap into 2225. Humanity now lives in retro districts — neighborhoods dedicated to different decades of the 20th century. Unlock ideas, secrets and places — from cabarets to TV studios, from galleries to protests. Choose your words wisely. Every dialogue shapes your path.
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发行日期2026年10月6 天后发行
开发者Dusyir Studio发行商Dusyir Interactive类型冒险独立
—成就1DLC
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玩家数更新于 — · 商店数据更新于 9月23日 00:21 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)Windows 10/11 (64-bit), latest updates处理器Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent or newer)Quad-core 2.5 GHz (e.g. Intel Core i5 / AMD Ryzen 3 or better)显卡DirectX 11 compatible GPU; integrated graphics supportedIntel UHD / AMD Radeon integrated graphics (recent generations) or any modest discrete GPU内存4096 MB MB RAM8192 MB MB RAM存储空间3072 MB available space4096 MB available space
关于 Retro Districts: In-Between Eras
Retro Districts is a philosophical visual novel set in a fictional alternate universe, blending time travel with thoughtful exploration of human values, society, and intellectual identity.
You play as Lazar Maksimovich, a physicist who spent years developing a time machine in an abandoned bomb shelter. When the attack on the city traps him in his laboratory, a signal from the future offers an unexpected escape. Upon arriving in the year 2225, Lazar discovers a world where people live in Retro Districts — themed neighborhoods, most of them dedicated to various decades of the 20th century: 1920s Pariel, 1950s–60s Federated States of Freedom, 1980s Western Areal, Unified System of the People, among others.
In this future, where technology allows people to change their appearance and even the weather at will, intellectual sophistication has become the ultimate mark of distinction. The inhabitants of these Retro Districts engage in philosophical discourse as a form of social play, discussing freedom, mass media, art, and the nature of civilization itself.
Your mission begins as reconnaissance: gain the trust of districts dwellers through meaningful conversation. Navigate branching dialogues where thoughtful responses unlock new locations and deeper discussions. From cabarets and art galleries to anti-war protests and TV studios, each encounter offers perspectives on consumerism, media influence, power, self-worth, and the eternal human search for meaning.
The journey eventually leads to the Overseas Egocracy — a secretive district modeled on a 1950s order — and finally to the Unified System itself during the 1950s–70s, where conversations touch upon the principles and contradictions of the System's society. But Lazar's journey will continue one day, and then the Grove, an alien, and the riddle of a concealed technology will be waiting for him.
Disclaimer: This game is a work of philosophical fiction set in a fictional alternate universe. Any resemblances are coincidental. Historical and philosophical concepts and imagery may have been part of creative reinterpretation and inspiration for artistic purposes, without claim to academic accuracy. The game's dialogues raise challenging questions. The opinions of characters do not reflect the position of the developer, but serve the purposes of story development and the themes being explored. The author condemns extremism and discrimination. This title is intended for a mature audience (preferably 18+). Original screenplay written by a human. Player discretion is advised.