What if attention became the most valuable thing in society? And everyone who lost it was sent to a container suspended above the ocean until they became visible again?
RepCell 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者atrefor games发行商atrefor games类型独立
—成就—DLC4977600App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月21日 22:15 UTC · 来源:SteamWebAPI
评分
0/9
近 30 天暂无数据差评占比—好差评比—
兼容性与功能
Windows未列出控制器支持
游戏模式Single-player
Steam 功能Family SharingSteam Achievements
辅助功能与音频Playable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 (64-bit)Windows 10/11 (64-bit)处理器Intel Core i3-6100 veya AMD eşdeğeriIntel Core i5 veya AMD Ryzen 5显卡DirectX 11 destekleyen ekran kartı相同内存4 GB RAM8 GB RAM存储空间1 GB available space相同
关于 RepCell
Human worth is measured by reputation.
Once, everyone was talking about you. Then they forgot you. When your reputation score dropped to zero, the Ministry of Social Harmony sent you to an isolated container suspended above the ocean.
In this world, visibility is a person's most valuable asset. When attention fades, so does reputation. Those whose reputation reaches zero are removed from society.
WELCOME TO REPCELL
Everyone has something to say. The system is always listening.
RepCell is a choice-driven, text-based dystopian experience about survival, reputation, and the cost of being seen.
Trapped inside a suspended container, you must survive each day while the system monitors your reputation and controls your access to society. Manage your limited supplies, keep yourself alive, respond to events and trending topics, and decide how you will react to the situations presented by the system.
THERE'S A COMMAND FOR EVERYTHING
You're hungry. You're thirsty. You need medication.
Your choices have consequences.
The decisions you make can change your reputation, affect your physical condition, consume or preserve your limited resources, and influence the events that follow. Some choices may help you regain visibility, while others may push you further into isolation.
Not every consequence is immediately visible. Hidden variables track your behavior throughout the game, quietly shaping events and determining which outcomes become possible. The way you remain silent, respond to treatment, criticize the system, or seek approval can all influence your path.
EVERYONE HAS AN OPINION ABOUT YOU
People are watching you. Read what they say.
Every day brings new situations and new decisions. There is no single correct way to play. You must decide what matters more: staying alive, maintaining your reputation, following the system's expectations, or refusing to become what it demands.
Sometimes, the price of becoming visible again is losing a part of yourself.
Features
• Choice-driven dynamic narrative with consequences that carry through your playthrough.
• Multiple endings determined by your decisions, behavior, and hidden variables.
• Reputation, health, and resource management that force you to balance survival against the demands of the system.
• Daily events and changing trends that present new situations and choices.
• Hidden behavioral variables that quietly influence events and create different playthroughs.
• A text-based gameplay experience focused on reading, decision-making, resource management, and consequence.
• A single-player dystopian story where your choices determine how your story ends.
In this world, people are not punished for breaking the law.
They are punished for being forgotten.