Reap & Repeat is a satisfying active incremental game about harvesting an ever-growing ecosystem. Cut plants, earn upgrades, improve your scythe, and make vegetation grow faster, denser, and more valuable as your tiny harvest turns into field-clearing chaos.
Reap & Repeat 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期Q4 20266 天后发行
开发者Postwork Games发行商Postwork Games类型独立休闲
—成就—DLC5148660
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:26 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10+—处理器2Ghz +—内存4 GB RAM—存储空间500 MB available space—
关于 Reap & Repeat
Reap & Repeat is a satisfying active incremental game about cutting plants, growing stronger, and turning an overgrown field into your own harvesting playground.
Start with a simple scythe. Cut what you can, collect your rewards, buy upgrades, and come back stronger. Soon, a few careful swings become wide, fast attacks that tear through entire patches of vegetation.
CUT. HARVEST. UPGRADE.
Move through dense fields and cut down everything in your path.
Harvest plants to earn resources, then spend them on permanent upgrades that make every run faster and more powerful. Increase your damage, attack speed, movement, reach, and much more.
The stronger you become, the more satisfying every swing gets.
GROW MORE TO REAP MORE
Getting better at harvesting is only half the game.
Upgrade the ecosystem itself to make plants grow faster, spawn more densely, become more valuable, and develop into new species and tougher varieties.
More vegetation means more to harvest. More to harvest means more upgrades.
TURN A SCYTHE INTO A HARVESTING MACHINE
Progress isn't just about making numbers bigger.
Unlock new mechanics that physically change the way you clear the field. Bigger swings, critical cuts, cutting waves, chain reactions, additional blades and automation can transform a humble scythe into a screen-clearing machine.
Watch your harvesting power grow from plant → patch → field → ecosystem.
REAP. GROW. REPEAT.
Every upgrade feeds back into the same simple loop:
Cut more. Earn more. Grow more. Cut dramatically more.
How much can you harvest when the overgrowth can barely keep up?