Every RPG has someone handing out quests. In Questmonger, that someone is you. Run a crumbling adventurer’s guild, match heroes to dangerous jobs, lend them gear, and live with the outcome. Heroes die. Rent comes due. The royal inspector remembers every failure.
Questmonger 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测8 篇评测
87.5%8 user reviews
7 篇好评1 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月14日1 个月前发行
开发者The Big Studio发行商The Big Studio类型独立模拟休闲
10成就1DLC
关于这款游戏
玩家数更新于 9月19日 06:58 UTC · 商店数据更新于 9月22日 10:05 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)—处理器Intel Core i3-4160 / AMD FX-6300 veya üzeri—显卡Intel HD Graphics 520 / NVIDIA GeForce GT 730 / AMD Radeon R7 240—内存4 GB RAM—存储空间2 GB available space—
关于 Questmonger
Every hero needs a dealer.
In every fantasy tale, someone hands out the quests. That someone is you.
You've inherited a run-down adventurer's guild, granted by royal decree. Farmers, merchants, nobles and desperate widows walk through your door with problems they can't solve. Adventurers stumble in looking for work. You stand between them — matching the right hero to the right job, and taking your cut.
MATCH HEROES TO QUESTS
A goblin raid needs a fighter. A poisoned swamp needs someone who knows antidotes. Send the naive rookie and he's cheap — but he might not come home. Send the seasoned mercenary and your commission shrinks. Every assignment is a calculation.
GEAR THEM UP — OR DON'T
Potions, blades, torches, lucky charms. Equipment raises their odds of success, but it comes out of your pocket. Consumables are gone forever. That masterwork sword returns only if the hero does.
HEROES ARE PERMANENT
They grow. They gain experience, loyalty, and reputation. They remember how you treated them. And when one dies in a cave you sent them to, they're gone for good — along with everything you lent them.
THE CROWN IS WATCHING
Rent comes due. A royal inspector audits your record — too many failures and too many corpses earn you warnings. Three warnings and the guild is taken back. Keep the ledger clean, or lose everything.
BUILD YOUR LEGACY
Start in a crumbling shack with a cracked counter. Earn enough, and grow into a respected guild, then an elite institution, and finally a hall worthy of the crown itself. Better halls draw better heroes, and better heroes take on the quests that make legends.
Hear their problems. Seal the contract. Collect your fee.