Fight against all odds against 18 other uniquely gifted characters in brutal trials of life and death in pursuit of ones greatest wishes and deepest desires...sacrifice others, or better yet—your own humanity.
Quest of Crimson Tears 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者White Iris Studios发行商White Iris Studios类型冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:00 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)—处理器Core i3-8350K or AMD Ryzen 3 1300X—显卡NVIDIA GeForce GTX 1050Ti or AMD Radeon RX 470—内存4 GB RAM—存储空间40 GB available space—
关于 Quest of Crimson Tears
Quest of Crimson Tears is a first-person perspective 2.5D psychological-horror and fantasy VN-card game with debate and combat elements about 18 uniquely gifted characters summoned to face brutal trials of life and death in pursuit of their greatest wishes and deepest desires.
As they progress, their numbers dwindle one by one. To win is to survive each merciless trial–or to be one of the remaining two to outlast the rest. Strength will falter, wits will be tested, and fate itself may be altered at the flip of a card–betrayal is inevitable. In unforgiving games of ruthlessness, who will be the last ones standing?
This is a non-union project within the death game genre featuring death trials that are psychologically challenging played through card gameplay, puzzle-solving, and decision making skills. It blends in a mix of psychological horror, fantasy, suspense, and thriller in the death game genre.
It takes direct inspiration from media such as Danganronpa, Zero Escape, DND, Alice in Borderland, and Library of Ruina to deliver its own narrative. It’s also in 2.5D and built in Unity, featuring a 3D environment where you can freely roam and inspect 3D objects, while featuring 2D illustrations for certain in-game assets and objects such as the cards, sprites, CGs, etc. Each sprite is fully rendered and lightly animated.
This is also an indie project made almost entirely out of volunteer work so far. Therefore, we are incredibly grateful for the team we have cultivated today and incredibly excited to see the future in store for this project with voice actors on-board!
> Card-Based Combat
> Choice-Based
> Free-Roam Exploration
> Stat Levelling + FTE System
Beyond being a VN, Crimson Tears is also a card game, cards are the main gameplay system with two different charts; discussion-based and physical combat.
Discussion-based combat plays out as debates, it'll continue until a conclusion is reached or the information needed to continue is gathered. In this chart, you can use cards to force someone's hand and reveal information, gain new insights, or manipulate clues to your discretion, along with more to come.
For the physical combat chart, cards turn into move-sets and abilities you can use to fight for your life. They're accompanied with types and skill proficiency levels, as the game progresses you'll gain stronger abilities and stronger move-sets. Whether it be to fight for your life, or take another, you have the strength to choose. Beyond these systems, exploration and puzzle-solving are also crucial elements. You can freely walk around the setting and also be able to closely inspect usable items that will be needed to progress or stored as evidence.
*Anything listed here is subject to change.