PUSH MID is a roguelite auto-battler where MOBA heroes fight on their own. Pick your team, send each hero to a lane, equip them with items, choose powerful perks, and watch your strategy play out as they push toward the enemy base.
PUSH MID 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期Q4 20267 天后发行
开发者Cartboard Games发行商Cartboard Games类型策略独立
—成就—DLC5097300
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:13 UTC · 来源:SteamWebAPI
辅助功能与音频Mouse Only OptionPlayable without Timed InputStereo Sound
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 64-bit—处理器Intel Core i3 or equivalent—显卡DirectX 11 compatible graphics—内存4 GB RAM—存储空间500 MB available space—
关于 PUSH MID
A MOBA where the heroes fight for themselves
PUSH MID combines the team building of an auto-battler with the familiar battlefield of a MOBA. Instead of controlling a hero directly, you build a team of three and make the decisions that determine how they fight.
Choose three heroes from a diverse roster and assign one to each of the three lanes. Once the battle begins, your job is done. Heroes move, attack and use their abilities automatically, pushing alongside waves of minions toward the enemy base.
Build your team
Every hero brings a different tool to your lineup. Each has their own basic attack and a unique ability that defines how they fight.
Find heroes that work well together, decide who belongs on which lane, and build around their strengths. Your decisions happen before the fight - once it starts, you get to watch the consequences.
Grow stronger after every battle
Winning takes you further into the run and gives you new ways to improve your team.
Between battles, choose a new perk and buy items to equip your heroes. Stack bonuses, cover weaknesses, specialize individual heroes or build powerful synergies across your entire team.
As your run progresses, both your team and your enemies become increasingly powerful.
Three heroes. Three lanes.
Battles strip the MOBA formula down to its essentials.
Three heroes face three enemy heroes, with one champion fighting on each lane. Minion waves advance toward enemy territory while heroes automatically attack, cast their abilities and push forward.
There is no mechanical execution to worry about. Victory comes from the choices you made before the battle: your heroes, their lanes, their equipment and the perks you've accumulated throughout the run.
Destroy the enemy base to advance.
Lose, and the run is over.
Then pick a new team, try a different build, and PUSH MID again.