Heroes collect gold, and we use gold to increase staff and buildings, and we collect training points. And heroes get stronger using training points. It is a game that can be enjoyed comfortably without time and limitations.
Proxy Training Corp 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
13 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年2月7日已登陆 Steam 1 年
开发者Dersty发行商HappyForest类型独立休闲
—成就—DLC3475240
关于这款游戏
玩家数更新于 9月18日 15:45 UTC · 商店数据更新于 9月22日 09:36 UTC · 来源:SteamWebAPI
最低配置推荐配置系统8/10/11—处理器1.7+ GHz or better—内存1 GB RAM—
关于 Proxy Training Corp
Anyone can clear this game if they have enough time.
I wanted to make a game where you can freely use resources, relax, and enjoy it rather than a strategy game with a headache.
Games have simple, circular resources.
Heroes hunt monsters and collect gold, and we use gold to increase staff, increase facilities, and collect training points.
And the training points gathered by the staff are used to strengthen the hero.
You can manage resources that circulate from gold to training points and from training points to gold and play games freely.
The ultimate goal of this game is to win against Red Dragon, and there is no limit, so feel free to play at your speed.
If you want, you can clear the game faster than anyone else.
PS:
Is there a language you want to see in the game, or a feature you'd like to see added?
Let me know, I’m a beginner developer, so I may not be quick, but I’ll do my best to try.
Have a happy day! :)