Fight your way out of a 120-room corporate prison with a gun that rewrites itself. Ten sectors, ten bosses, eight weapon forms, and a chain multiplier that breaks the moment you get hit. Every pixel and every sound is generated at runtime. Up to four players, split screen.
Project Vanquisher 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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11 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年12月22日2 个月后发行
开发者Ioannis Tzanellis发行商7 Towers Soft Games类型动作独立
—成就1DLC5330910
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月30日 05:15 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64-bitWindows 11 64-bit处理器Dual-core 2.4 GHzQuad-core 3.0 GHz显卡Any OpenGL/DirectX capable GPU — the game renders at 1280x720 and scalesAny OpenGL/DirectX capable GPU内存4 GB RAM8 GB RAM存储空间300 MB available space相同
关于 Project Vanquisher
THE GUN REWRITES ITSELF
You are a prisoner. The tower above you is a hundred and twenty rooms of
Corporation property, and the only thing you stole is a prototype: the
Vanquisher 3000. It does not reload. It morphs — eight forms,
eight power levels, and never the same run twice.
TEN SECTORS, TEN GUARDIANS
Cell Blocks. R&D. Foundry. Barracks. Hydroponics. Cryo. Server Core. Reactor.
Docks. And the Spire, where the Overseer is waiting — and where he will try to
leave without you.
Every sector brings one new question: a new enemy, a new hazard, a new way the
floor itself tries to kill you. Vents that scald. Fog that blinds. Ice that
takes your footing. Radiation that does not care about cover.
NOTHING HERE IS A FILE
There are no textures on the disk. No samples. No sprite sheets. Every enemy,
every wall, every gunshot and every note of the soundtrack is generated by
the game as it loads — polygon masks lit by a real lighting model, and a
synthesiser written in numpy. The first launch bakes it. Every launch after
that is instant.
SCORE IS A SECOND OPPONENT
Kills chain. The multiplier climbs to x4 — and halves the moment something hits
you. Clear a room untouched and fast and the bonus doubles. The game has one
ending; it has a thousand ways to be beaten well.
FOUR PLAYERS, ONE TOWER
RACE MODE: the same maze, different starting cells, split screen. First
to the exit wins. Meet a rival on the way and only one of you leaves the room —
the other sits out sixty seconds and watches. Two players share the screen
horizontally; three or four take a quarter each. Pick the full campaign or race
to the end of any sector.
FEATURES
- 120 procedurally arranged rooms across 10 themed sectors
- 10 hand-designed bosses, each with its own phases, tells and sound
- 8 weapon forms × 8 power levels — the gun you finish with is never the one you started with
- Local split-screen race for 2-4 players, with friendly fire very much on
- Score, chains and per-difficulty records
- Full controller support · English and Greek
- 100% procedural art and audio — nothing is an asset file
常见问题
Steam 目前未列出 Project Vanquisher 的价格。
Project Vanquisher 尚未发行。计划发行日期:2026年12月22日。
最低配置:Windows 10 64-bit, Dual-core 2.4 GHz, Any OpenGL/DirectX capable GPU — the game renders at 1280x720 and scales, 4 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。