This is a falling blocks game featuring rich gameplay and engaging strategic competition. Various mechanics are introduced across different modes, including capturing objectives, charging up energy, fulfilling specific conditions, and depleting the opponent's health.
Piece Block 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者苍赤游戏发行商苍赤游戏类型独立休闲
—成就—DLC4729910App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:48 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64 bit)Windows 11 (64 bit)处理器Intel Core i7-6700 (or equivalent)相同显卡NVIDIA GTX 1660 Ti (or equivalent)NVIDIA GTX 3060 Ti (or equivalent)内存8 GB RAM8 MB RAM存储空间1 GB available space相同
关于 Piece Block
Game Features
Strategic Combat
Unlike traditional falling blocks games that focus solely on precise execution, this game introduces a rich layer of strategic gameplay.
For example, victory might require capturing 2 out of 3 resource points. This forces players to make tactical decisions—such as sacrificing Point A to secure Point B while contesting Point C.
Difficulty Challenge
The PvE mode offers diverse "Challenge" gameplay, where players must secure consecutive victories to unlock and tackle higher difficulties.
*On top of that, the game also features a Score Attack mode. In this mode, players can focus entirely on chasing high scores without the distraction of opponents or environmental changes.
Other Features
Blocks can freely weave through gaps without the hassle of rotating and squeezing them into place—making "stacking" the true core of the game.
The game features a rich variety of stacking elements, including every block type from single blocks to 5-block pieces. This breaks away from rigid, formulaic gameplay and lets players rediscover the joy of adapting to the unexpected.
Clear up to five lines at once!
Most modes support shared screen co-op or versus play—double the fun with a single copy!
In PVP, you can adjust buffs to balance the match, turning a lopsided battle into a fair and even contest.
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I'm exploring new and unique gameplay concepts. Got any ideas? Feel free to let me know!