An audio-deduction horror puzzle game where the best way to play is to close your eyes. Listen to the sounds of the ritual room, track a restless spirit across a ritual grid using sound clues, and place the correct relics to complete the exorcism.
Peek 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测6 篇评测
100.0%6 user reviews
6 篇好评0 篇差评
推荐数—评分
媒体
11 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月26日4 个月前发行
开发者Loyal Mussy发行商Loyal Mussy类型独立模拟
4成就—DLC3575190
关于这款游戏
玩家数更新于 9月18日 16:44 UTC · 商店数据更新于 9月22日 12:20 UTC · 来源:SteamWebAPI
辅助功能与音频Captions availableCustom Volume ControlsKeyboard Only OptionPlayable without Timed Input
更多Narrated Game MenusPlayable At Your Own PacePlayable Without Vision
系统需求
最低配置推荐配置系统Windows 10—处理器Intel Core i3—显卡Relatively modern graphics card.—内存4 GB RAM—存储空间2 GB available space—
关于 Peek
An audio-deduction horror puzzle game where you track a restless spirit across a ritual grid using sound alone. Set entirely within a single haunted room, Peek challenges you to build a mental map from the sounds around you.
Close your eyes. Listen to the room. Remember where she walked. Then open your eyes and place the correct relics to complete the exorcism. This is not a reflex-driven horror game. Survival depends on careful listening and concentration.
"Peek might be one of the more nerve-wracking concepts I’ve seen in a while." – Rely on Horror
“Peek is quite different in the way it generates its chills.” – Indie Horror Gamer UK
Peek also includes a Blind and Low Vision Mode designed to make the full game playable without relying on visuals, with spoken menus, narrated instructions, audio grid navigation, and large-text prompts.
Peek is a horror puzzle game built around observation, focus, and audio-deduction under pressure. Headphones are STRONGLY recommended.
Every part of the room has its own sound.
THE RITUAL: Kneeling in the center of a 5x5 grid of blessed salts, you must engage in a terrifying exchange of audio-deduction and sensory focus.
- Listen: The room is a grid of sounds. As the spirit moves in the dark, she triggers each square's unique audio footprint: a squeaky floorboard, a blood-soaked rug, hanging windchimes, and more.
- Pinpoint: Identify her pattern. Use environmental sounds to trace her path across the ritual grid.
- Bind: Open your eyes and place the correct relics on the active tiles to exorcise the room of her presence.
- Survive: If you make too many mistakes, the room may be your final resting place as well!
And most importantly...
DON'T PEEK!
You are Father Herman Goldie, summoned by the McFarland family to cleanse their den of its former occupant, the late Edna Maney, whose body was found under mysterious circumstances in the attic weeks ago. Though her remains have been removed, something else still lingers.
Close your eyes. Listen to the room. Remember where she walked.
Features:
- Auditory Horror: Immersive spatial sound powered by Steam Audio with full HRTF support for anxiety in the dark.
- Escalating Dread: The spirit grows increasingly hostile, demanding an ever‑larger ritual with more complex relic combinations.
- Custom Scenarios: Create your own rituals and determine the number of squares and relic types per round.
- Endless Mode: Challenge your attention and memory by increasing the number of ritual squares by one until your memory breaks!
- Ranks & Ordination: Begin as an Acolyte and work your way up through the ranks of the church, unlocking playful Oddities in the process.
- Oddities: Earn bizarre, rule-breaking alternate modes to test your sanity (and take the edge off a little).
- Blind and Low Vision Mode: A dedicated mode designed to make the full game playable without relying on visuals. This includes keyboard-only navigation, spoken menus and instructions, narrated grid and relic interactions, contextual help, and more.