An idle loot RPG that lives in a strip above your taskbar. Your character fights somewhere deep and dark while you get on with your day. You decide how far down to send them — then glance at the bottom of your screen to see what came back up.
Overdepth 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期Q4 20267 天后发行
开发者Artur Matsuk发行商Artur Matsuk类型独立角色扮演休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:03 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)—处理器Any 64-bit dual-core processor—显卡Any GPU with OpenGL 3.3 support—内存2 GB RAM—存储空间500 MB available space—
关于 Overdepth
It plays while you're doing something else
Overdepth is an idle loot RPG that lives in a thin strip above your taskbar. Not a window to keep on top of — a line at the bottom of your screen where a small figure is fighting something you can't quite see. You send them down, you go back to work, and a few minutes later there's a new bow in the tray.One decision, made over and over
How deep do you send them? Deeper is meaner, and meaner drops better — rarer things, things with names. Deeper is also where your character stops coming back. A lost run costs nothing but the time it took, so the question is never "can I afford this", it's "am I ready yet".
Then something drops that doesn't raise a number but changes a rule. Healing stops working entirely, and everything you swing hits twice as hard. Every blow lands as a critical, and every blow lands for less. Armor stops protecting you and starts healing you.
There is no correct build to go and look up. Armor, evasion, crit, lifesteal, flat damage — all of them get deep, and none of them gets deep the same way. So you pick one because you like how it fights rather than because a guide told you to, and you keep three of them at once so you can change your mind without unpicking anything.
Eventually the ladder stops having a bottom, and the only thing left to measure yourself against is the leaderboard. You can open anyone on it and see exactly what they were wearing when they got there.Built to be ignored
It keeps going while it's closed and catches you up when you're back. Every depth you reach stays reached, and gear you outgrow becomes the dust that improves the gear you kept — nothing that drops is wasted. No ads, no energy, no timers. Fold it down to a line and forget about it for a day. It'll still be down there, going deeper.
常见问题
Steam 目前未列出 Overdepth 的价格。
Overdepth 尚未发行。计划发行日期:Q4 2026。
最低配置:Windows 10 (64-bit), Any 64-bit dual-core processor, Any GPU with OpenGL 3.3 support, 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。