Trapped in a dark mansion, you must escape a violent hunter, his deadly traps, and the mutant creatures inside the mansion. Explore, loot supplies, craft weapons, hide, and fight your way out alone or with friends.
Outage: Trespass 在线人数与 Steam 图表
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在线人数—24 小时 —
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30 天峰值玩家0平均 —
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期Q1 20273 个月后发行
开发者Paul Brunner, Daniel Potocki发行商Daniel Potocki, Paul Brunner类型动作冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:19 UTC · 来源:SteamWebAPI
Outage: Trespass is a first-person co-op survival horror game set on a dark estate.
A strange animal causes your car to crash at night during a storm. To find shelter, you break in to what seems to be an abandoned, old mansion. But the house is not empty. Its owner captures you, and the estate becomes your prison.
Explore the mansion, loot supplies, craft useful items and weapons, hide from the evil man and try to find a way out to escape.
Survive the Owner, Alone or Together
Face the estate on your own, or bring friends into the nightmare. Work together to explore the mansion, loot supplies, distract the old man, and fight your way deeper into the estate. But watch out for his traps, he is a skilled trapper with decades of hunting experience.
Fight the creatures
At first, the mansion seems empty - but something is wrong. You hear strange noises, see weird shadows move in the dark, and the estate slowly reveals the creatures bred by its owner. Fight them with what you found or crafted.
Use the Generator
The generator changes how you explore. Turn it on to light the mansion, power machines, use devices, and force the light-sensitive creatures back into hiding.
Key Features
- First-person survival horror
- Play alone or with friends
- Explore a dark estate
- Loot supplies and craft useful items
- Use the generator to change the mansion around you
- Hide from the old man or fight back
- Discover eerie creatures
- Fight stronger boss creatures that act as milestones and reward you with special items
- Find a way out before the estate becomes your last destination
- Explore procedurally generated areas that change with each playthrough