Manage dev teams. Hit deadlines. Deliver quality. OTIF is a kanban board simulation where every hire, every card, and every decision has a cost — and the client is watching.
On Time In Full 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期Q4 20266 天后发行
开发者RealLate Software发行商RealLate Software类型策略抢先体验
—成就—DLC4646420
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:26 UTC · 来源:SteamWebAPI
OTIF puts you in front of the whiteboard.
You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,
In Full. How you get there is up to you.
BUILD YOUR TEAM
Hire junior and senior developers, QA engineers, and project managers — each with their
own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large
tasks. A senior costs three times as much but rarely fails.
OTIF puts you in the chair of a delivery-obsessed project manager.
You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,
In Full. How you get there is up to you.
BUILD YOUR TEAM
Hire junior and senior developers, QA engineers, and project managers. Each has their
own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large
tasks. A senior costs three times as much but rarely fails.
MANAGE YOUR BACKLOG
Every feature starts as a card. Move it from Backlog → To Do → In Progress → Testing →
Done. Sounds simple. It isn't. Cards stall, bugs surface, rework happens. Your velocity
depends entirely on whether you staffed correctly.
WATCH THE CLOCK
Time runs in real days — and you control the speed. Pause to think. Fast-forward when
things are flowing. The deadline doesn't care.
SCORE LIKE A CLIENT
At the end of each project you receive an executive retrospective: Speed, Quality,
Features Delivered, Cost Efficiency. Hit all four and you've earned it. Compromise on
one and explain why.
FEATURES
— Kanban board simulation with realistic team dynamics
— T-shirt sizing system: XS tasks to XL subsystems
— Role-based processing with skill caps and quality risk
— Variable time speed (0.25× to 8×) with full pause control
— Budget tracking with daily team burn rate
— Post-delivery retrospective with scored metrics
— Multiple levels across different client scenarios
— Clean, professional whiteboard interface
This demo includes the first two levels. The full game features additional clients,
team constraints, and increasingly brutal delivery pressures.
常见问题
Steam 目前未列出 On Time In Full 的价格。
On Time In Full 尚未发行。计划发行日期:Q4 2026。
最低配置:Windows 10 64-bit, Intel Core i3 or equivalent, Any GPU supporting OpenGL 3.3, 4 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。
Steam 标注 On Time In Full 需要 500 MB 可用磁盘空间。
这款游戏还没有 Steam 评测。
不支持——Steam 未列出 On Time In Full 的简体中文版本。Steam 共列出 1 种语言,均无完整配音。
不支持——Steam 将 On Time In Full 列为单人游戏。
SteamStatistics 上的 On Time In Full Steam 图表展示实时在线人数以及 24 小时、7 天和 30 天曲线,至少每十分钟刷新一次。
在 Steam 上,On Time In Full 支持以下平台:Windows。未列出控制器支持。