A slow, meditative survival journey across a bleak continent. Carry an evil artifact, manage scarce resources, scavenge abandoned places and decide how far you’re willing to endure in a world that offers no reassurance.
O EMPIRE! WARD OFF THY ROT 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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9 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Dean Moynihan发行商Dean Moynihan类型冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:13 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 (64-bit)—处理器Intel Core i3-2100 / AMD FX-4300 or equivalent—显卡NVIDIA GeForce GTX 650 / AMD Radeon HD 7750—内存4 GB RAM—存储空间300 MB available space—
关于 O EMPIRE! WARD OFF THY ROT
The rapture came and went;
those who remained grow sick,
they scavenge in the wreckage,
seeking shelter.
Carry an ancient artifact across a desolate medieval continent.
Play as a lone traveller transporting a cursed object through a vast, abandoned world. The objective is to survive the journey, travel as far as possible and ultimately decide how to manage the burden you carry.
The game is a slow, journey-driven survival experience focused on travel rather than combat. Stamina and supplies must be managed as you traverse long distances on foot through ruins, roads and bleak terrain. Knowing when to push forward or retreat is central to progression.
Progress is defined by distance travelled, resources secured and endurance over time. The artifact may influence movement and decision-making, becoming increasingly difficult to carry.
Narrative is delivered through environmental storytelling and rare encounters, with minimal dialogue or exposition. The tone is bleak and contemplative, inspired by slow cinema, low fantasy and mythic allegory.
Features
- Slow, meditative single-player survival focused on travel and endurance
- Resource management, scavenging and light stamina systems
- Large interconnected world with abandoned settlements and landmarks
- Minimal and readable mechanics
- Atmospheric focused design
This is a game about carrying weight - literal and moral -through an indifferent world, where persistence itself is the only form of progress.