Your deck is your code. Build branching, looping programs from cards to hit byte targets and outwit rival hackers. A programming-themed roguelike deckbuilder with a heat-driven mastery climb, runaway combos, and a final boss who's been watching you the whole time.
Nybble 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测9 篇评测
100.0%9 user reviews
9 篇好评0 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年7月1日3 个月前发行
开发者Gummy Skunk发行商Gummy Skunk类型独立
28成就1DLC4766500App ID
关于这款游戏
玩家数更新于 9月19日 04:41 UTC · 商店数据更新于 9月22日 08:43 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
更多Adjustable Text SizePlayable At Your Own PaceSubtitle Options
系统需求
最低配置推荐配置系统Windows 10 64-bitWindows 11 64-bit处理器Dual-core 2.0 GHz (Intel Core i3-4xxx / AMD FX equivalent or newer)Quad-core 2.5 GHz or better显卡Integrated graphics with WebGL 2.0 support (Intel HD 4000 / equivalent)Any dedicated GPU, or modern integrated (Intel Iris Xe / AMD Radeon equivalent)内存4 GB RAM8 GB RAM存储空间500 MB available space1 GB available space
关于 Nybble
You don’t play cards. You compile them.
Nybble is a roguelike deckbuilder where every card is a line of code. Stack them into loops. Wrap them in conditionals. Chain detonations that rewrite your program mid-run. Then hit run and watch your logic turn into bytes - or watch a single misplaced statement crash the whole thing.
Twelve hackers, twelve playstyles. Each unlockable hacker rewires the rules: one rewards minimalist programs, another thrives on chaos and explosions, another lets you operate silently. Pick your kit, climb the heat ladder, and learn the shape of every deck you can build.
A meta-economy with teeth. Spend codecoin in the shop between levels. Snap up packages like regex, webhook, prefetch, prometheus - that bend the rules in your favor. Some are common, some you’ll only see once, some unlock only after you’ve already beaten them.
The Architect is waiting. Climb the levels. Survive the bosses. Cross the threshold. Whatever happens at the end of the run isn’t on the page yet - you’ll have to compile it yourself.
Features
- 12 unlockable hackers, each with unique mechanics
- 100+ cards: functions, variables, loops, bugs, and events
- 100+ packages that combo, stack, and occasionally betray you
- A heat system with 5+ difficulty tiers per hacker
- Endless mode for after you’ve mastered the climb
- Original soundtrack
The Deeper the Nest, the Bigger the Payout
Hackers turns conditionals into engines. Wrap a passing branch in a loop, tuck another conditional inside, and the executor keeps folding back through your program: one card firing dozens of times before the run ends.
This isn't a solitaire game with a coat of paint. Cards nest. Loops run loops. Conditionals gate whole subroutines.
Some Cards Are Meant to Explode
b0mb4rd13r's deck runs hot. Detonating a card ripples through the cards around it. Set up the chain and watch a single run cascade into a screen-shaking payout.
Every Hacker Rewrites the Rules
Twelve unlockable hackers, each with a starting deck and a passive that reshapes the whole game. Detonation specialists, chance-warping gamblers, chaos ghosts, conditional obsessives. The meta shifts entirely depending on who you bring.
Learn JavaScript, if you want to.
Flip on Engineer Mode and your program renders as real syntax-highlighted JavaScript instead of card art. Every card shows its source, loops become for (let i = 0; i < N; i++), and toggling a comment turns any line into dead code. Optional, cosmetic, quietly educational.
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