Return to your ancestral castle as Kento, a warrior bound by duty, and confront the force corrupting your clan. Battle possessed enemies in fast-paced combat focused on timing, dodges, and counters. Solve puzzles, explore cinematic spaces, and uncover the truth behind the curse threatening all.
Nohmen: Blood Rites 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测11 篇评测
72.7%Mostly Positive
8 篇好评3 篇差评
推荐数—
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年7月7日3 个月前发行
开发者New Rites Games, ESAT发行商ESAT类型动作免费开玩冒险抢先体验
11成就—
关于这款游戏
玩家数更新于 9月19日 02:21 UTC · 商店数据更新于 9月22日 21:19 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 / 11 x64相同处理器Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz 2.7 GHzIntel(R) Core(TM) i7-7700K CPU @ 4.2GHz 4.2 GHz内存16 MB RAM—存储空间5 GB available space相同
关于 Nohmen: Blood Rites
Kento, a warrior of the Kozuki clan, returns home after war to find his family’s sacred Nōmen mask shattered and an ancient evil unleashed upon his bloodline. As corruption spreads through the castle, he must fight possessed allies, uncover hidden relics, and restore the seal that has contained “The Nohmen’s course” for generations.
Bound by duty and guilt, Kento’s final mission may require the ultimate sacrifice to prevent the darkness from consuming the world.
The experience:
A third-person action experience where you follow Kento as he returns to his cursed family castle, now overrun by a dark force. You’ll fight your way through possessed enemies using fast, close-range combat based on timing, dodges, and well-timed counters.
Exploration is shown through a cinematic camera that changes angles to build tension and guide your attention. Between battles, you’ll solve environmental puzzles that slow the pace and uncover pieces of the story behind the curse.
Especial Features:
- Cinematic Fixed Cameras SystemA unique blend of fixed cinematic camera angles inspired by classic survival horror and dynamic spline-based camera movement. The system is designed not only to frame the action, but to actively shape tension, exploration, and combat readability.
- Samurai-Inspired Close CombatFast-paced melee combat inspired by Onimusha Warlords, built around combos, dodges, and parries. Combat is designed to feel aggressive and responsive, while still maintaining deliberate control and timing.
- Rhythmic Gameplay Structure
A carefully balanced loop of combat, exploration, and environmental puzzles. Inspired by classic survival horror pacing, puzzles are used as intentional breathing spaces that enhance atmosphere and narrative tension between encounters.