Play as a memorialist and investigate a dystopian city in this 3D adventure game. Collect memories, unlock visions, hack encrypted data, and expose the truth in the face of a regime that manipulates memory.
Nocturne for Cyl-Hestia 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月27日4 个月前发行
开发者Spore and Sorcery发行商Spore and Sorcery类型冒险独立
22成就1DLC
关于这款游戏
玩家数更新于 9月18日 21:56 UTC · 商店数据更新于 9月22日 22:56 UTC · 来源:SteamWebAPI
In a city where memories fade, the truth must be reconstructed.
Welcome to Cyl-Hestia, a city-state built around Cerulyn, a mysterious blue flame with exceptional properties.
As the authorities are prepared to do anything to maintain their power, you play as Silas, a memorialist working for the independent newspaper The Voice.
Your mission: to gather fragments of memories to reconstruct the events obscured by the regime... and rekindle the flame of truth.
Explore the districts of Cyl-Hestia and collect Memory Records, short testimonies entrusted by its inhabitants. Combine them to reconstruct Remembrances and Mnemosyne Visions, revealing events buried in the collective memory.
Every discovery fuels The Voice's investigative work. With every published article, the world changes: surveillance intensifies, tensions arise and people become aware of what is happening.
Your progress has a significant narrative impact, gradually revealing the full extent of the manipulation at the heart of Cyl-Hestia.
You can interact with the environment via a sound hacking system.
Program punch cards to decipher encrypted records, unlock forgotten passages, or interact with ancient technological devices linked to the Flame.
In a world blending retro-futuristic science fiction, film noir atmosphere and mysticism, meet memorable characters, infiltrate the corridors of power, and explore the different levels of the city, from its forgotten slums to the sacred Spire tower.
Key features
- Narrative gameplay based on reconstructing memories
- An original interface combining memory and deduction
- A rich and immersive dystopian universe
- Soundscape composed by Stéphane Damiano