Night Clerk is a first-person horror experience set in a quiet roadside motel. Monitor CCTV cameras, answer late-night calls, and uncover subtle anomalies as long stretches of silence slowly give way to unsettling patterns.
Night Clerk 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测35 篇评测
77.1%Mostly Positive
27 篇好评8 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年2月27日7 个月前发行
开发者Blackscale Studios发行商Blackscale Studios类型冒险独立
7成就1DLC4416960
关于这款游戏
玩家数更新于 9月19日 01:25 UTC · 商店数据更新于 9月22日 10:13 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 (64-bit)Windows 10 / 11 (64-bit)处理器Intel Core i5-6600 or AMD Ryzen 5 1600Intel Core i7-8700 or AMD Ryzen 5 3600显卡NVIDIA GTX 1060 (6 GB) or AMD RX 580NVIDIA RTX 2060 or AMD RX 6700 XT内存8 GB RAM16 GB RAM存储空间5 GB available space相同
关于 Night Clerk
Night Clerk
Night Clerk is a first-person horror experience focused on atmosphere, routine, and slow-burn dread.
You work the night shift at a remote roadside motel. Your job seems simple. Check guests in. Answer the phone. Monitor security cameras. Complete small desk tasks while the hours crawl toward morning.
But the longer the night goes on, the less ordinary the job begins to feel.
A Job That Never Feels Right
Most of your shift takes place behind the front desk.
The gameplay revolves around repetitive, grounded tasks designed to pass the time. You manage arrivals. You watch empty hallways through CCTV feeds. You sit in silence.
Nothing chases you. Nothing forces you to fight back.
The horror builds through subtle inconsistencies. Small changes. Things that feel slightly wrong.
Guests behave strangely. Sounds echo through the motel when no one should be awake. Security cameras capture moments you can’t quite explain.
The unease comes from observation.
Environmental & Psychological Horror
Night Clerk avoids combat and traditional survival mechanics. Instead, it builds tension through:
• Subtle environmental irregularities
• Unsettling audio design and late-night radio interference
• CCTV anomalies and quiet visual shifts
• Repetition that slowly becomes distorted
• Isolation inside a space that feels alive
You are never told directly what is happening.
You are expected to notice it yourself.
Progress Through the Night
Each night unfolds gradually.
You complete routine tasks to advance time and trigger new events. Between these moments are stretches of silence designed to create tension rather than constant stimulation.
Events escalate slowly. Patterns begin to emerge across multiple nights.
Your shift ends when morning arrives. There is no daytime sequence. The experience is entirely confined to the late hours.
Immersion First
• First-person perspective
• Minimal UI
• Interaction-driven progression
• No combat or chase sequences
• Focused, contained environment
• Designed to be experienced with headphones
Night Clerk is intimate, restrained, and deliberate. It relies on patience, attention, and atmosphere rather than shock value.
Content Warning
This game contains themes of psychological distress, isolation, and unsettling imagery. It is designed to create sustained tension and may not be suitable for players sensitive to anxiety-driven experiences.