Neat particles is a small particle simulation toy in which you explore and play around with randomly generated interesting/weird/preety particle behaviors and patterns. (Does not use AI or machine learning of any kind)
Neat Particles 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测5 篇评测
100.0%5 user reviews
5 篇好评0 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年4月14日5 个月前发行
开发者Wunarg发行商Wunarg类型免费开玩模拟
—成就—DLC4216140
关于这款游戏
玩家数更新于 9月18日 23:25 UTC · 商店数据更新于 9月22日 21:49 UTC · 来源:SteamWebAPI
辅助功能与音频Color AlternativesCustom Volume ControlsMouse Only OptionPlayable without Timed Input
系统需求
最低配置推荐配置系统Windows 10—处理器4 GHz—内存4 GB RAM—存储空间200 MB available space—
关于 Neat Particles
Neat particles is a small sandbox game all about seeing, generating and toying with neat particle patterns and behaviors!
Complexity from Simplicity
Neat particles generates particle behaviors by combining and randomizing simple behaviors.
For example one modifier is "turn by X degree every Y time"
Even alone this results in some interesting things, 90 degree turns create a square, larger Y make a larger square, smaller faster turns generate circles, etc. If the particles get faster over time the square gets wider and wider creating a spiral pattern.
By default 8 modifiers are randomly picked from 31, with the numbers of those modifiers also additionally randomized.
This results in a huge variety of different looking and different feeling patterns and behaviors, which I found generally enjoyable to look at and interact with.
Designed Randomness
While randomness is essential, the modifiers and their parameters have been carefully designed to reduce meaningless sameness or unpatterned noise. The behaviors and patterns are supposed to feel actually unique.
In reality of course nothing is truly interesting or novel forever and some results, skipping patterns is likely to increase as familiarity of the player does.
Modifier parameters are limited so that as many of them as possible noticably influences the final movement and visual appearance of the particles movement patterns.
The modifiers are also specific and simple enough to create more complex results.
Specific modifier chances and other chances can also be customized by the player.
Have fun!
I hope you find some joy in this little side project of mine!