An idle strategy game about the trade beneath a forest. Route Carbon, Phosphorus and Water through a mycorrhizal network, sporulate to begin again stronger, and press down through deep time until the forest becomes one organism.
Mutualist 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年11月2日15 天后发行
开发者EvilWays发行商Securen类型策略独立模拟抢先体验
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月11日 05:15 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 (64-bit)—处理器Any 64-bit dual-core, 2.0 GHz—显卡OpenGL 3.3 compatible — essentially any GPU since ~2010, integrated included—内存2 GB RAM—存储空间250 MB available space—
关于 Mutualist
A forest is not a collection of trees. It is a market.
Under every forest floor runs a fungal network that moves sugar, phosphorus and water between roots — between species, between generations, between the dying and the young. Mutualist is a game about being that network.
You start with a single tree and almost nothing to spend. You connect a second, and the two begin trading. Carbon flows to what is growing, phosphorus to what is spreading, water to what is thirsty. Then a beetle finds your bark, a frost arrives early, and something under the soil starts asking for a share.
Grow, then let go. When a forest has given what it can, you sporulate: the trees release their spores, the grove resets, and Mycelia carries forward into the next forest as permanent memory. 183 Grove upgrades deep, the network stops being something you tend and becomes something that tends itself — and that is when the game asks whether you are willing to lose a forest on purpose to get something older in return.
Then it goes further down. Beyond sporulation lies petrification: whole eras of forest compressed into stone, stratum on stratum, each one a run you actually played. There is a bottom to that stack, and reaching it takes something the game does not explain in advance.
What you actually do
• Route four resources — Carbon, Phosphorus, Water and Spores — through a network you draw yourself, tree by tree.
• Choose species for their trades, not their stats. Oak banks carbon. Birch pulses. Pine holds water. A Mother Tree feeds its neighbours. Graft two together and get something that was not in the list.
• Bargain with the parasite instead of only fighting it. Cooperation is a stance, and it pays.
• Survive seasons across nine biomes, from temperate woodland to tundra to something much deeper.
• Reset on purpose, twice over. Sporulation for Mycelia; petrification for strata. Two prestige layers, and a third that ends the game.
• Leave. It is an idle game and it respects that: the forest keeps trading while you are gone, and coming back is never a punishment.
It is quiet on purpose
There are threats, but they are not the point — they open windows rather than demand reactions. Nothing here is a timer you must beat. The pace is a forest's: slow, compounding, and occasionally interrupted by weather.
常见问题
Steam 目前未列出 Mutualist 的价格。
Mutualist 尚未发行。计划发行日期:2026年11月2日。
最低配置:Windows 10 (64-bit), Any 64-bit dual-core, 2.0 GHz, OpenGL 3.3 compatible — essentially any GPU since ~2010, integrated included, 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。