A world torn apart by one mistake, help pull it back into one. A 2D puzzle game where you control multiple player remnants in parallel, jump between dimensions and avoid obstacles to put back the world together.
Multiworlds 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者FMF Games发行商FMF Games类型策略独立模拟休闲抢先体验
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:55 UTC · 来源:SteamWebAPI
辅助功能与音频Mouse Only OptionPlayable without Timed Input
更多Playable At Your Own PaceTouch Only Option
系统需求
最低配置推荐配置系统Windows 10Windows 11处理器Dual-core 2.0 GHzIntel i5 or better (or AMD equivalent)显卡Intel HD 4000 / NVIDIA GeForce 600 series or equivalentNVIDIA GeForce 600 series or equivalent内存2 GB RAM相同存储空间500 MB available space1 GB available space
关于 Multiworlds
You made one mistake, of touching the untouchable A magical artifact that was buried deep in the depths.
The world tore into multiple worlds, in each timeline, running parallel, but with minor differences. Now strive to fix the world, merging them back into one.
Control the player in multiple worlds, all working parallel. Collect World Pieces of the original world which are scattered around the parallel worlds, and help put back the original world.
Jump into different Dimensions of each world to avoid obstacles blocking your path. Collect the world pieces to protect your original world.
Game Mechanics:
Play multiple player remnants at the same time, in parallel.
Use W/A/S/D or left/right/up/down to queue all player remnants to move together.
Use Q/E to move the player remnants to Light Dimension and Dark Dimension respectively.
Use F to Flip all player remnants to the opposite dimension they're already in.
Set up a move sequence, then simulate.
Collect all the World Pieces to stitch the fragment.
You can interact with items like walls/spikes/collectibles of the same Dimension as a Player Remnant.
Die on interacting with Spikes on the same dimension as the player remnant.
If you're in the Dark Dimension, jump into the Light Dimension, If you're in the Light Dimension, jump into the Dark Dimension. Hit the world edge (wall), and the player stops walking.
You start a level by queuing up actions using the W/A/S/D/Q/E/F buttons, and then hit the Simulate button to simulate the sequence. If you have collected all the World Pieces in the level, you will have stitched the fragment in the timeline, and you move on to the next fragment. Else? Fragment Reset. So strategize well, before you start the simulation. You can stop the simulation manually as well, but you still lose those points ;)
Look out for portals, you can use them strategically to jump through, and your walk continues. You can only use portals that are in the same Dimension as the player.
Which portal connects to which portal? The shape of the portal identifies that.
Use switches in the same Dimension to unlock the locks for certain World Pieces, or Obstacles.
8 Worlds maximum at a time, currently distinguished by colour, can you solve fragments that hard, without dying?
常见问题
Steam 目前未列出 Multiworlds 的价格。
Multiworlds 尚未发行,发行日期也尚未公布。
最低配置:Windows 10, Dual-core 2.0 GHz, Intel HD 4000 / NVIDIA GeForce 600 series or equivalent, 2 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。