Three operatives return to their abandoned boarding school to hunt a sinister fugitive. As old traumas awaken and paranoia takes hold, will they survive their own fears?
Morse Academy 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测36 篇评测
88.9%Positive
32 篇好评4 篇差评
推荐数—评分
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年4月1日已登陆 Steam 1 年
开发者VAINSANE发行商VAINSANE类型独立
7成就—DLC3327200App ID
关于这款游戏
玩家数更新于 9月18日 14:06 UTC · 商店数据更新于 9月22日 10:41 UTC · 来源:SteamWebAPI
最低配置推荐配置系统OS Version: Windows 7 SP1+, Windows 10+—处理器Processor: Intel Core i3-2100 / AMD equivalent—显卡DirectX 10+—内存4 GB RAM—存储空间1 GB available space—
关于 Morse Academy
Three lifelong friends. One daring mission. No way out.
Elite operatives Mira, Goran, and Sarka have been through everything together. But when their latest mission takes them back to The School—the abandoned boarding school where they grew up—they realize that some scars never fade.
In Morse Academy, a short (~1 hour) psychological visual novel, help the team track down a fugitive who preys on fear, leaving behind messages that twist the mind and warp reality. As they track it deeper into the decaying halls, childhood memories resurface, distorted and wrong. The school is watching. The walls are closing in. And worst of all—something is hunting them.
Fear makes people change. Or maybe, it just shows who they really are.
The team’s trust begins to fracture as old grudges, buried betrayals, and long-repressed trauma claw their way back to the surface. Every decision you make pushes them further toward paranoia, suspicion… the corners of the mind nobody dares to explore. Will they stand together, or will fear drive them to destroy each other?
Four endings. Four fates.
The mission was to capture the fugitive. But in the end, what will be more terrifying—the thing they’re hunting, or truths they uncover about themselves?
Key Features:
- A character-driven psychological horror visual novel about trust, repression, and paranoia.
- 30 minutes to 1 hour worth of gameplay.
- Constantly updating map, the only thing keeping you from being lost forever.
- Multiple consequential choices, in the fractured team dynamic, your choices determine what happens to the team.
- Four endings, each revealing a different, disturbing truth.
- Haunting, grunge-inspired art style that brings the decay and dread of The School to life.
- Atmospheric and dark soundtrack.
The School remembers what they did. And soon, they will too.