Monster Pod Quest is an experimental creature collector with infinitely many procedurally generated monsters. Create completely unique creatures, build your party and battle through a huge variety of worlds to vanquish the bosses of the land.
Monster Pod Quest 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
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5 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者ZogSoft发行商ZogSoft类型冒险独立角色扮演休闲
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:36 UTC · 来源:SteamWebAPI
最低配置推荐配置显卡NVIDIA GeForce GTX 1050NVIDIA GeForce RTX 3050存储空间3 GB available space相同
关于 Monster Pod Quest
Note: MPQ is delayed to 2026 while I turn it into a sick MMORPG
Monster Pod Quest is a first-of-its-kind creature collector MMORPG with infinitely many randomly generated creatures, each completely unique.
All the artists whose pixel art was used for training are credited in the game, and all the art was either purchased or freely available under a creative commons license (more details below).
Gameplay
Monster Pod Quest is a party-based creature collecting RPG, but with unlimited possibilities for the monsters you may encounter and create.
- Create, train and customise your party of unique monsters.
- Gather the meat and bones of your enemies to grow new allies in pods.
- Breed new powerful species.
- Journey across procedurally generated worlds to challenge the bosses of the land.
- Defeat enemies in strategic turn-based party battles, using each monster's special moves.
- Every playthrough is unique: monsters, tiles, moves, quests, and the map are all procedurally generated.
- Show off and trade your creatures online.
About the AI
- All the pixel art training data was either free to use commercially (Creative Commons license), or assets which I bought. A huge thank you to all the artists involved - see in-game credits for names.
- MPQ is not about replacing human art with AI-made images - it is a new type of game entirely, with creatures and worlds generated during gameplay based on player choices. This isn't possible without AI, and has not been done before.
- The images are generated on your computer while you play, so you will need a decent (but not necessarily high-end) GPU or generation will be slow.