A directionless night-shift worker clings to a dying MMORPG, a legendary White Unicorn mount, and the belief that old games are more "real" in this short psychological horror visual novel about escapism and being left behind.
Monologin 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测12 篇评测
91.7%Positive
11 篇好评1 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年6月19日3 个月前发行
开发者VAINSANE发行商VAINSANE类型冒险独立
13成就—DLC
关于这款游戏
玩家数更新于 9月19日 04:02 UTC · 商店数据更新于 9月22日 11:36 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统OS Version: Windows 7 SP1+, Windows 10+—处理器Processor: Intel Core i3-2100 / AMD equivalent—显卡DirectX 10+—内存4 GB RAM—存储空间1 GB available space—
关于 Monologin
Nothing is changing...
Leo works nights at a quiet convenience store near the station... scanning drinks, while waiting for the moment he can slip back into the staff room.
Tonight, the rare White Unicorn event begins in EdenVale Online... an old MMORPG almost nobody plays anymore.
Leo logs in.
EdenVale is one of the last honest games... It's what gives Leo meaning.
Everyone else seems to be moving forward.
From behind the counter, every polite word feels like proof that Leo has fallen behind.
Joking around the inferiority.
Piko talks fast and ridicules dead MMOs... he acts like nothing matters unless it is new, ironic, or trending. But old games have a way of holding onto people who pretend they stopped caring.
Silence can be thick if you're hiding something.
Uma enters late... Medicine and cigarettes is what she's after. Leo thinks he understands the distance between them... But does he really?
Monologin is a short psychological horror visual novel about dead MMOs, loneliness, projection, online identity, and the strange comfort of hiding inside a world that only feels real because someone else might still be there.
Key Features:
- A psychological horror story about escapism, superiority, loneliness, and the fear of being left behind.
- Short but intense experience (~30 minutes) designed for a single sitting.
- Choice-driven progression leading to three endings.
- A dual-perspective structure that reframes Leo’s encounters with Ari, Dai, Piko, and Uma.
- Grunge-inspired visual style with fluorescent night-shift atmosphere.
- Original ambient soundtrack built around store hums, station noise, and dying servers.
- Retro MMO interface, empty digital spaces, and low-key psychological horror.