You've been exiled to The Mirk - an unforgiving swampland where every step could be your last. You must constantly make choices: what paths to take, which tree to shelter under, what beasts to engage or avoid, what items to bring into the darkness of dungeons, and what treasures to leave behind.
Mirklurk: Every Step Matters 在线人数与 Steam 图表
实时
在线人数1924 小时 -1.7%
24 小时峰值玩家36今日最高样本
30 天峰值玩家44平均 23
历史峰值玩家64自开始追踪以来
30 天游玩时长5566估算值
Steam 图表 · 30 天在线人数0 – 32
32160
30 天前今天
24 小时-1.7%7 天+130.9%趋势持平
评测142 篇评测
95.8%Very Positive
136 篇好评6 篇差评
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年6月11日4 个月前发行
开发者Edym Pixels发行商Edym Pixels类型角色扮演抢先体验
—成就—DLC3972980
关于这款游戏
玩家数更新于 9月25日 04:14 UTC · 商店数据更新于 9月22日 07:24 UTC · 来源:SteamWebAPI
辅助功能与音频Adjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
更多Adjustable Text SizePlayable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10—处理器Intel i3 CPU m370 2.40GHz—显卡Ati mobility radeon HD 5000—内存4 GB RAM—存储空间350 MB available space—
关于 Mirklurk: Every Step Matters
..:: A Turn-Based Survival RPG ::..
Each turn, you must make choices - Spend your Actions Points well.
The swamp might overwhelm you, or harden your survival instincts.
While nature itself will be a challenge, the foes you encounter will be just as formidable.
The combat will be unique and puzzle-like. Weapons will have different attack patterns and effects.
Nights are cold and dangerous. A well-planned camp and enough firewood will increase your chances of survival.
The Mirk is a living place. You will create paths, set up camps, discover ancient ruins and mysteries, all while meeting unique characters and beings.
This game features:
- Survival mechanics: Hunger, Focus/Tiredness, Energy and Warmth.
- Classic RPG mechanics with skills, abilities, and a wide variety of items, armor and gear. The survival mechanics will play a large part here as well: Your steel chestplate will be great for combat, but not for climbing or keeping warm. Skills will allow for a variety of playstyles: from foraging the land, brewing and selling potions, hunting, exploring and looting, to trading, etc.
- Randomly generated terrain, creating unique playthroughs while still integrating handcrafted location, characters and events.
- A unique world with interesting lore, enemies, discoveries, and an eerie atmosphere.
- Freedom of choice: An optional main story with a decent amount of challenges and quests.
Lastly: This game is under development - details, screenshots and videos will added and/or changed.
Please note: This game is meant to be challenging. You are expected to lose many times, and it will take time to learn how to survive. Dungeons will not be amusement rides designed for the player, but dangerous trials that demand careful preparation. To sum it up: Warding off the darkness with your last dying torch won't be easy — but it should be memorable.