MindLift is a challenging platformer where you traverse the subconscious, overcoming obstacles and gathering memories to uncover the protagonist’s story and journey back to reality.
MindLift 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测1 篇评测
0.0%1 user reviews
0 篇好评1 篇差评
推荐数—评分
媒体
8 张图片
游戏详情
关于这款游戏
游戏
发行日期2024年12月30日已登陆 Steam 1 年
开发者SmallHandStudio发行商SmallHandStudio类型独立休闲
—成就—DLC3264830
关于这款游戏
玩家数更新于 9月18日 13:27 UTC · 商店数据更新于 9月22日 20:13 UTC · 来源:SteamWebAPI
“MindLift” is a challenging platformer where players guide a protagonist trapped in a coma through their subconscious world. To return to reality, the protagonist must collect fragments of their memories while ascending a series of dynamic 2D and 3D landscapes filled with moving platforms and unpredictable obstacles. The journey culminates in finding the final memory, unlocking the path back to life.
• Challenging Gameplay
• Navigate ever-shifting platforms and overcome obstacles requiring precise jumps and quick reflexes in a gameplay style inspired by “only-up” mechanics.
• Memory Collection Narrative
• Gather memory fragments to piece together the protagonist’s story, uncovering their past and the meaning of their journey.
• Stunning Visual Diversity
• Experience a blend of surreal 2D and 3D environments, each representing a unique aspect of the protagonist’s inner world.
• Immersive Sound and Atmosphere
• Engage with a richly designed soundtrack and evocative visuals that bring the subconscious world to life.
“MindLift” is more than just a game—it’s a journey of discovery, perseverance, and self-reflection. Players will guide the protagonist through an emotional narrative, overcoming challenges that symbolize the struggle to reclaim lost memories and regain control of their life.
Take on the challenge and explore the depths of the subconscious. Collect every memory fragment, rise to the top, and shape your own ending in “MindLift.”