Step into a psychosomatic clinic as a therapist. Diagnose patients with shooting mechanics and treat them via rhythmic QTEs. Manage dual sanity: you relieve others' mental pain, while endless emotions wear on your own mind. Experience mutual healing — healers carry pain too.
Mind Verge 在线人数与 Steam 图表
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发行日期2026年9月23日2 天前发行
开发者岚爱万七发行商岚爱万七类型策略独立模拟角色扮演休闲
37成就
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玩家数更新于 9月23日 22:03 UTC · 商店数据更新于 9月23日 01:39 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 7 / 8.1 / 10 / 11 (64-bit)Windows 10 / 11 (64-bit)处理器Intel Core i3 or equivalent AMD processorIntel Core i5 or equivalent AMD processor显卡DirectX 10 compatible, 512 MB VRAM or higherDirectX 11 compatible, 1 GB VRAM or higher内存4 GB RAM8 GB RAM存储空间2 GB available space相同
关于 Mind Verge
Mind Verge — Heal Others, Heal Yourself
Step into the role of a psychosomatic physician.
Every day, all kinds of patients walk into your clinic. They struggle with anxiety, depression, obsessive-compulsive tendencies, paranoia and somatization disorders. Burdened with broken emotions and unspoken traumas, their inner worlds hang on the verge of falling apart at any moment.
Use pill shots during consultations to sift through their rambling words, pick out key clues and pinpoint the root of their troubles.
Then complete prescription-stamping QTEs following heartbeat-like rhythms to work out the most suitable treatment plans.
Keep a close eye on every patient's Sanity meter to stop them from breaking down or harming themselves.
Meanwhile, watch over your own Sanity too. Overwhelming stress and emotional burnout will wear you down — and you may end up becoming a patient yourself.
There are no purely good or evil people here, nor any line drawn between "normal" and "abnormal".
You will meet people who simply strive to live on and understand one another.
Every patient has a name, a story, vulnerabilities and obsessions. Every medical session is a mutual redemption.
Anxiety is not a flaw, sadness is not an illness, and emotions are never simply good or bad. Life is whole only when light and darkness coexist.
Mind Verge is never meant to sensationalize suffering or profit from pain.
It aims to let everyone see: mental illness is not just a label, and people are far more than cold statistics.
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Core Gameplay
- Pill Shooting Consultation
Patients' words float across the screen as text fragments. Fire pills to break apart vital clues while dodging distracting messages. Ammo is limited — incomplete information will lead to wrong diagnoses.
- Prescription Stamping QTE
Writing prescriptions is a race against your heartbeat. Five psychological factors bring five distinct challenges:
- Anxiety: Sliders move at erratic changing speeds, mimicking a racing pulse
- Depression: Slowly shrinking zones with draining energy
- Obsession: Land three consecutive perfect hits to pass, reflecting rigid rituals
- Somatization: Target zones drift constantly
- Paranoia: Sliders turn invisible as they approach the target
The more accurate your diagnosis, the wider the safe zone. Get it wrong, and every move becomes a struggle.
- Dual Sanity System
If a patient's Sanity drops too low, they may resort to self-harm, mania or hallucinations.
If your Sanity spirals out of control, you will turn into a patient, and the game will end.
- Lifelike Patient AI
Patients wait in line, suffer sudden emotional outbursts, pace around and even bang on doors. Encounter a 6-year-old child clutching their mother's scarf, adults trapped by obsessions, and visitors forced into treatment. They are not just data — they are living, breathing people with real feelings.
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Will you take the step and cross this threshold alongside them?