A turn-based puzzle strategy where you defeat enemies emerging from dimensional rifts using coins and gravestones, merge dropped coins to strengthen them, or offer them to altars to create barriers and empower gravestones — all in pursuit of higher scores by defeating even stronger enemies.
Merge Coin: Mai 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测9 篇评测
100.0%9 user reviews
9 篇好评0 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年7月11日已登陆 Steam 1 年
开发者GhostTempura发行商GhostTempura类型策略
22成就—DLC3829490App ID
关于这款游戏
玩家数更新于 9月18日 19:22 UTC · 商店数据更新于 9月22日 12:20 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed Input
系统需求
最低配置推荐配置系统Windows 10 / 11—处理器Intel Core i3 or higher—显卡Intel HD Graphics or equivalent—内存2048 MB RAM—存储空间200 MB available space—
关于 Merge Coin: Mai
While visiting a grave, Mai is suddenly attacked by monsters emerging from a rift.
Defend your town using coins and gravestones against the monster onslaught!
This game is a turn-based puzzle strategy with a simple look but deep and demanding strategic gameplay.
It is strongly influenced by the Broughlike lineage of games pioneered by Michael Brough, and in particular by his works Imbroglio, P1 Select, and 868-HACK. It was also inspired by Levels 2 (flow.inc) and Seven Scrolls (Venbrux).
In this game, you defeat enemies emerging from dimensional rifts using coins and gravestones, merge dropped coins to strengthen them, or offer them to altars to create barriers and empower gravestones — all in pursuit of higher scores by defeating even stronger enemies.
This one features a persistent 9×10 board that remains unchanged from start to finish. As a result, not only powerful coins, but also unnecessary objects left behind early on will continue to occupy space until the end. To reach the ending, planning your board layout strategically becomes a key aspect of gameplay.
It also features both local and global leaderboards, aiming for a pure, score-driven experience with a tough and uncompromising design that rewards thoughtful play and perseverance.