Menticide is an endless runner where you protect a man running from himself. You draw lines to bounce the man around, block off enemies and cut through obstacles. Through strong symbolism and procedural rhetoric we are using the game as an analogue for mental health.
Menticide 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测10 篇评测
100.0%Positive
10 篇好评0 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年1月24日已登陆 Steam 1 年
开发者Team EdgeCase发行商Team EdgeCase类型动作免费开玩独立
—成就—
关于这款游戏
玩家数更新于 9月18日 14:56 UTC · 商店数据更新于 9月22日 19:50 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 or newer—处理器Intel i5—显卡Nvidia GTS 450—内存4 GB RAM—存储空间200 MB available space—
关于 Menticide
This game was developed by a team of Clark University students, and was produced by Team EdgeCase.
You play as a man having a mental breakdown. He tries to escape from his own mind and runs deeper into it. You play as his protector, drawing lines and moving him around to protect him from enemies that may or may not be real. This endless runner game is an analogue for mental health, and because of that you cannot win. You just try to get a better score than you did last time. There is a global leaderboard so you can compete with others, no matter where they are.
Gameplay Instructions:
Use the "a" and "d" keys, or the arrow keys to move left and right.
Use your mouse to click and draw lines that will block off enemies line-of-sight, bounce projectiles away, keep the iron maiden from growing spikes, and to pickup additional health!
You have a draw meter that will run out if you draw for too long. It will refill over time, but if it reaches zero, you will not be able to draw until it refills all the way.
The trees will slow you down and let the hands catch up to you. Regain speed by sliding along the wall!
If you are not happy with your run, press "r" to reset emmediately.
Meet the team.
Producer: Milo Justice
Programmer: William Titus
Programmer: Lucian Terhorst
Lead artist: Max Derienze
Artist: Anthony Panasenko
Artist: John De-Andrade
Audio: Jack Hughes
Designer: Charlie Schmerzler